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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent 205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron CraftBukkit Changes: b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket 4f34a67b #891: Fix scheduler task ID overflow and duplication issues Spigot Changes: d03d7f12 BUILDTOOLS-604: Rebuild patches
40 lines
3.4 KiB
Diff
40 lines
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 31 May 2016 22:53:50 -0400
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Subject: [PATCH] Only send Dragon/Wither Death sounds to same world
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Also fix view distance lookup
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diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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index fb6aef4cdbd2ad4037e20c9302ae5ef07ff0c7ce..e17cf38b791f509447ce2c8ef38411530a0fb09b 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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@@ -640,8 +640,9 @@ public class EnderDragon extends Mob implements Enemy {
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if (this.dragonDeathTime == 1 && !this.isSilent()) {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.b(1028, this.getChunkCoordinates(), 0);
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- int viewDistance = ((ServerLevel) this.level).getCraftServer().getViewDistance() * 16;
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- for (net.minecraft.server.level.ServerPlayer player : this.level.getServer().getPlayerList().players) {
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+ //int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>) ((ServerLevel)level).players()) {
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+ final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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double deltaX = this.getX() - player.getX();
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double deltaZ = this.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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index c0fffca28b978e36c8d7324f2c4b1cd931da1251..2f849b21e39d04a27ef88f8c76275f10bf55db3b 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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@@ -260,8 +260,9 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob
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if (!this.isSilent()) {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.b(1023, new BlockPosition(this), 0);
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- int viewDistance = ((ServerLevel) this.level).getCraftServer().getViewDistance() * 16;
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- for (ServerPlayer player : (List<ServerPlayer>) MinecraftServer.getServer().getPlayerList().players) {
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+ //int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ for (ServerPlayer player : (List<ServerPlayer>)this.level.players()) {
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+ final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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double deltaX = this.getX() - player.getX();
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double deltaZ = this.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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