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bc127ea819
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent 205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron CraftBukkit Changes: b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket 4f34a67b #891: Fix scheduler task ID overflow and duplication issues Spigot Changes: d03d7f12 BUILDTOOLS-604: Rebuild patches
26 lines
2.1 KiB
Diff
26 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Connor Linfoot <connorlinfoot@me.com>
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Date: Wed, 12 May 2021 08:09:19 +0100
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Subject: [PATCH] Add raw address to AsyncPlayerPreLoginEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index f4cff18afa816aa7efb2f80e0af51216129963a4..45e77d96f673ce68cf15ce3d45fd1eeffed4d8d8 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -351,12 +351,13 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener
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// Paper end
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String playerName = ServerLoginPacketListenerImpl.this.gameProfile.getName();
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java.net.InetAddress address = ((java.net.InetSocketAddress) ServerLoginPacketListenerImpl.this.connection.getRemoteAddress()).getAddress();
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+ java.net.InetAddress rawAddress = ((java.net.InetSocketAddress) connection.getRawAddress()).getAddress(); // Paper
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java.util.UUID uniqueId = ServerLoginPacketListenerImpl.this.gameProfile.getId();
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final org.bukkit.craftbukkit.CraftServer server = ServerLoginPacketListenerImpl.this.server.server;
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// Paper start
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PlayerProfile profile = CraftPlayerProfile.asBukkitMirror(ServerLoginPacketListenerImpl.this.gameProfile);
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- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
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+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, rawAddress, uniqueId, profile);
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server.getPluginManager().callEvent(asyncEvent);
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profile = asyncEvent.getPlayerProfile();
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profile.complete(true);
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