Paper/patches/server/0278-Reset-players-airTicks-on-respawn.patch
Jake Potrebic 1c5f8b0fce
Updated Upstream (Bukkit/CraftBukkit) (#7604)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
33a2b476 PR-734: Make PlayerInventory#getItem Nullable

CraftBukkit Changes:
953d3ddc SPIGOT-3034: PlayerKickEvent.setLeaveMessage(String) doesn't actually do anything
2c47af0c SPIGOT-6963: CraftMetaBlockState#getBlockState applied TileEntity ids without the minecraft namespace prefix.
2022-03-16 16:57:51 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 618194bf17817f8dcb37b6d3725be1443b70f774..31e6fefae574e6c3b233425ed39dff428e856cbd 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2251,6 +2251,7 @@ public class ServerPlayer extends Player {
this.setHealth(this.getMaxHealth());
this.stopUsingItem(); // CraftBukkit - SPIGOT-6682: Clear active item on reset
+ this.setAirSupply(this.getMaxAirSupply()); // Paper
this.remainingFireTicks = 0;
this.fallDistance = 0;
this.foodData = new FoodData(this);