Paper/patches/server/0787-Update-head-rotation-in-missing-places.patch
Nassim Jahnke 1358d1e914
Updated Upstream (CraftBukkit/Spigot) (#7580)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
881e06e5 PR-725: Add Item Unlimited Lifetime APIs

CraftBukkit Changes:
74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall
64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn
2d760831 Increase outdated build delay
9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel
fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent
59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta

Spigot Changes:
ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue
e19ddabd PR-1011: Add Item Unlimited Lifetime APIs
34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
2022-03-13 08:47:54 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Mon, 21 Jun 2021 21:55:23 -0400
Subject: [PATCH] Update head rotation in missing places
In certain areas the player's head rotation could be desynced when teleported/moved.
This is because bukkit uses a separate head rotation field for yaw.
This issue only applies to players.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 1f9f1ff4ccc3f45008df45274b8a154f0f802688..0f3a4d929fd78d3a63427dc01576cefacc24dbe0 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -1665,6 +1665,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
this.setXRot(Mth.clamp(pitch, -90.0F, 90.0F) % 360.0F);
this.yRotO = this.getYRot();
this.xRotO = this.getXRot();
+ this.setYHeadRot(yaw); // Paper - Update head rotation
}
public void absMoveTo(double x, double y, double z) {
@@ -1703,6 +1704,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
this.setXRot(pitch);
this.setOldPosAndRot();
this.reapplyPosition();
+ this.setYHeadRot(yaw); // Paper - Update head rotation
}
public final void setOldPosAndRot() {