Paper/Spigot-Server-Patches/0409-Fix-spawning-of-hanging-entities-that-are-not-ItemFr.patch
Shane Freeder bd1e1ad1aa
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
5d4de46e Fix checkstyle.xml formatting
adf331f1 SPIGOT-5496: API to create and manipulate hardcore worlds

CraftBukkit Changes:
c727dc2a Fix checkstyle.xml formatting
e7202cd4 SPIGOT-5496: API to create and manipulate hardcore worlds
9820cd2d MC-151364, SPIGOT-5494: Feeding dolphin hangs if generate-structures=false
2020-01-05 23:08:18 +00:00

29 lines
1.6 KiB
Diff

From 72e20dd1c42970f67d78bc7e97da4e40a13704c7 Mon Sep 17 00:00:00 2001
From: MisterErwin <git@askarian.net>
Date: Wed, 30 Oct 2019 16:57:54 +0100
Subject: [PATCH] Fix spawning of hanging entities that are not ItemFrames and
can not face UP or DOWN
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0d036e5d96..4d7a7a8fe8 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1831,7 +1831,12 @@ public class CraftWorld implements World {
height = 9;
}
- BlockFace[] faces = new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN};
+ // Paper start - In addition to d65a2576e40e58c8e446b330febe6799d13a604f do not check UP/DOWN for non item frames
+ // BlockFace[] faces = new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN};
+ BlockFace[] faces = (ItemFrame.class.isAssignableFrom(clazz))
+ ? new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN}
+ : new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH};
+ // Paper end
final BlockPosition pos = new BlockPosition(x, y, z);
for (BlockFace dir : faces) {
IBlockData nmsBlock = world.getType(pos.shift(CraftBlock.blockFaceToNotch(dir)));
--
2.24.1