mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-27 13:06:02 +01:00
6048122e23
This patch appears to be causing some issues with 1.14.3 entity AI
57 lines
2.1 KiB
Diff
57 lines
2.1 KiB
Diff
From 8089c8fd02dc786187e8393c6f76982d8de394b7 Mon Sep 17 00:00:00 2001
|
|
From: BillyGalbreath <Blake.Galbreath@GMail.com>
|
|
Date: Tue, 4 Sep 2018 15:02:00 -0500
|
|
Subject: [PATCH] Expose attack cooldown methods for Player
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
|
|
index 8b0094d1d3..e003f1c20c 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityHuman.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
|
|
@@ -2004,14 +2004,17 @@ public abstract class EntityHuman extends EntityLiving {
|
|
this.datawatcher.set(EntityHuman.bw, nbttagcompound);
|
|
}
|
|
|
|
+ public float getCooldownPeriod() { return dZ(); } // Paper - OBFHELPER
|
|
public float dZ() {
|
|
return (float) (1.0D / this.getAttributeInstance(GenericAttributes.ATTACK_SPEED).getValue() * 20.0D);
|
|
}
|
|
|
|
+ public float getCooledAttackStrength(float adjustTicks) { return s(adjustTicks); } // Paper - OBFHELPER
|
|
public float s(float f) {
|
|
return MathHelper.a(((float) this.aD + f) / this.dZ(), 0.0F, 1.0F);
|
|
}
|
|
|
|
+ public void resetCooldown() { ea(); } // Paper - OBFHELPER
|
|
public void ea() {
|
|
this.aD = 0;
|
|
}
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
index 36f6766a68..672f92f85a 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
@@ -1929,6 +1929,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
|
getInventory().setItemInMainHand(hand);
|
|
}
|
|
|
|
+ //Paper start
|
|
+ public float getCooldownPeriod() {
|
|
+ return getHandle().getCooldownPeriod();
|
|
+ }
|
|
+
|
|
+ public float getCooledAttackStrength(float adjustTicks) {
|
|
+ return getHandle().getCooledAttackStrength(adjustTicks);
|
|
+ }
|
|
+
|
|
+ public void resetCooldown() {
|
|
+ getHandle().resetCooldown();
|
|
+ }
|
|
+ //Paper end
|
|
+
|
|
// Spigot start
|
|
private final Player.Spigot spigot = new Player.Spigot()
|
|
{
|
|
--
|
|
2.22.0
|
|
|