Paper/patches/unapplied/server/0967-Configurable-damage-tick-when-blocking-with-shield.patch
2024-12-03 17:58:41 +01:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Bjarne Koll <git@lynxplay.dev>
Date: Thu, 13 Jun 2024 17:16:01 +0200
Subject: [PATCH] Configurable damage tick when blocking with shield
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index e33130ca8f3d2572018dd782b366af2989a95fd6..6a89a9af2ccb82ee1162b14f4be5a868b927a34d 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -2487,7 +2487,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damagesource.getEntity(), this, damagesource, originalDamage, f, true); // Paper - fix taken/dealt param order
}
- return true;
+ return !io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.skipVanillaDamageTickWhenShieldBlocked; // Paper - this should always return true, however expose an unsupported setting to flip this to false to enable "shield stunning".
} else {
return true; // Paper - return false ONLY if event was cancelled
}