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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic 7dcb59b8e Avoid switch on material in previous commit Spigot Changes: 19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
44 lines
2.1 KiB
Diff
44 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Wed, 19 Aug 2020 05:05:54 +0100
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Subject: [PATCH] Buffer joins to world
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This patch buffers the number of logins which will attempt to join
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the world per tick, this attempts to reduce the impact that join floods
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has on the server
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diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
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index d032f8d011b94f396c9d5606f42a8c331db62740..501d17ba798c5928279a93c45de3eb6e8a3f99d6 100644
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--- a/src/main/java/net/minecraft/network/Connection.java
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+++ b/src/main/java/net/minecraft/network/Connection.java
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@@ -433,14 +433,29 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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}
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// Paper end
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+ private static final int MAX_PER_TICK = io.papermc.paper.configuration.GlobalConfiguration.get().misc.maxJoinsPerTick; // Paper
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+ private static int joinAttemptsThisTick; // Paper
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+ private static int currTick; // Paper
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public void tick() {
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this.flushQueue();
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+ // Paper start
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+ if (Connection.currTick != net.minecraft.server.MinecraftServer.currentTick) {
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+ Connection.currTick = net.minecraft.server.MinecraftServer.currentTick;
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+ Connection.joinAttemptsThisTick = 0;
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+ }
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+ // Paper end
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PacketListener packetlistener = this.packetListener;
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if (packetlistener instanceof TickablePacketListener) {
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TickablePacketListener tickablepacketlistener = (TickablePacketListener) packetlistener;
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+ // Paper start - limit the number of joins which can be processed each tick
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+ if (!(this.packetListener instanceof net.minecraft.server.network.ServerLoginPacketListenerImpl loginPacketListener)
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+ || loginPacketListener.state != net.minecraft.server.network.ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT
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+ || Connection.joinAttemptsThisTick++ < MAX_PER_TICK) {
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tickablepacketlistener.tick();
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+ }
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+ // Paper end
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}
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if (!this.isConnected() && !this.disconnectionHandled) {
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