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https://github.com/PaperMC/Paper.git
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50 lines
2.4 KiB
Diff
50 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 1 Mar 2016 13:24:16 -0600
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Subject: [PATCH] Allow nerfed mobs to jump and take water damage
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index a290487b153a66a3e936ed1183f3c2ce343e59b1..8dea6df3456fd37095400711c94b0d0866988745 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -110,6 +110,7 @@ public abstract class Mob extends LivingEntity implements Targeting {
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private final BodyRotationControl bodyRotationControl;
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protected PathNavigation navigation;
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public GoalSelector goalSelector;
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+ @Nullable public net.minecraft.world.entity.ai.goal.FloatGoal goalFloat; // Paper
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public GoalSelector targetSelector;
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@Nullable
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private LivingEntity target;
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@@ -865,7 +866,17 @@ public abstract class Mob extends LivingEntity implements Targeting {
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@Override
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protected final void serverAiStep() {
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++this.noActionTime;
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- if (!this.aware) return; // CraftBukkit
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+ if (!this.aware) { // Paper start - Allow nerfed mobs to jump, float and take water damage
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+ if (goalFloat != null) {
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+ if (goalFloat.canUse()) goalFloat.tick();
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+ this.getJumpControl().tick();
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+ }
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+ if (this.isSensitiveToWater() && isInWaterRainOrBubble()) {
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+ hurt(DamageSource.DROWN, 1.0F);
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+ }
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+ return;
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+ }
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+ // Paper end
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this.level.getProfiler().push("sensing");
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this.sensing.tick();
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this.level.getProfiler().pop();
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diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java
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index 01950951ea06e43bedeeede489a112e577617829..7093c62be53fe99ed9880fc8ddaa07440fe4f715 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java
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@@ -9,6 +9,7 @@ public class FloatGoal extends Goal {
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public FloatGoal(Mob mob) {
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this.mob = mob;
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+ if (mob.getCommandSenderWorld().paperConfig().entities.behavior.spawnerNerfedMobsShouldJump) mob.goalFloat = this; // Paper
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this.setFlags(EnumSet.of(Goal.Flag.JUMP));
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mob.getNavigation().setCanFloat(true);
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}
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