Paper/paper-api/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java

152 lines
3.9 KiB
Java

package com.destroystokyo.paper.event.block;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.event.inventory.InventoryEvent;
import org.bukkit.inventory.AnvilInventory;
import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.ApiStatus;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Called when an anvil is damaged from being used
*/
public class AnvilDamagedEvent extends InventoryEvent implements Cancellable {
private static final HandlerList HANDLER_LIST = new HandlerList();
private boolean cancel;
private DamageState damageState;
@ApiStatus.Internal
public AnvilDamagedEvent(@NotNull InventoryView inventory, @Nullable BlockData blockData) {
super(inventory);
this.damageState = DamageState.getState(blockData);
}
@NotNull
@Override
public AnvilInventory getInventory() {
return (AnvilInventory) super.getInventory();
}
/**
* Gets the new state of damage on the anvil
*
* @return Damage state
*/
@NotNull
public DamageState getDamageState() {
return damageState;
}
/**
* Sets the new state of damage on the anvil
*
* @param damageState Damage state
*/
public void setDamageState(@NotNull DamageState damageState) {
this.damageState = damageState;
}
/**
* Gets if anvil is breaking on this use
*
* @return True if breaking
*/
public boolean isBreaking() {
return damageState == DamageState.BROKEN;
}
/**
* Sets if anvil is breaking on this use
*
* @param breaking True if breaking
*/
public void setBreaking(boolean breaking) {
if (breaking) {
damageState = DamageState.BROKEN;
} else if (damageState == DamageState.BROKEN) {
damageState = DamageState.DAMAGED;
}
}
public boolean isCancelled() {
return cancel;
}
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}
@NotNull
public HandlerList getHandlers() {
return HANDLER_LIST;
}
@NotNull
public static HandlerList getHandlerList() {
return HANDLER_LIST;
}
/**
* Represents the amount of damage on an anvil block
*/
public enum DamageState {
FULL(Material.ANVIL),
CHIPPED(Material.CHIPPED_ANVIL),
DAMAGED(Material.DAMAGED_ANVIL),
BROKEN(Material.AIR);
private final Material material;
DamageState(@NotNull Material material) {
this.material = material;
}
/**
* Get block material of this state
*
* @return Material
*/
@NotNull
public Material getMaterial() {
return material;
}
/**
* Get damaged state by block data
*
* @param blockData Block data
* @return DamageState
* @throws IllegalArgumentException If non anvil block data is given
*/
@NotNull
public static DamageState getState(@Nullable BlockData blockData) {
return blockData == null ? BROKEN : getState(blockData.getMaterial());
}
/**
* Get damaged state by block material
*
* @param material Block material
* @return DamageState
* @throws IllegalArgumentException If non anvil material is given
*/
@NotNull
public static DamageState getState(@Nullable Material material) {
if (material == null) {
return BROKEN;
}
for (DamageState state : values()) {
if (state.material == material) {
return state;
}
}
throw new IllegalArgumentException("Material is not an anvil state");
}
}
}