Paper/paper-api/src/main/java/com/destroystokyo/paper/event/entity/PlayerNaturallySpawnCreatur...

65 lines
1.7 KiB
Java

package com.destroystokyo.paper.event.entity;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import org.bukkit.event.player.PlayerEvent;
import org.jetbrains.annotations.NotNull;
/**
* Fired when the server is calculating what chunks to try to spawn monsters in every Monster Spawn Tick event
*/
public class PlayerNaturallySpawnCreaturesEvent extends PlayerEvent implements Cancellable {
private byte radius;
public PlayerNaturallySpawnCreaturesEvent(@NotNull Player player, byte radius) {
super(player);
this.radius = radius;
}
/**
* @return The radius of chunks around this player to be included in natural spawn selection
*/
public byte getSpawnRadius() {
return radius;
}
/**
* @param radius The radius of chunks around this player to be included in natural spawn selection
*/
public void setSpawnRadius(byte radius) {
this.radius = radius;
}
private static final HandlerList handlers = new HandlerList();
@NotNull
public HandlerList getHandlers() {
return handlers;
}
@NotNull
public static HandlerList getHandlerList() {
return handlers;
}
private boolean cancelled = false;
/**
* @return If this players chunks will be excluded from natural spawns
*/
@Override
public boolean isCancelled() {
return cancelled;
}
/**
* @param cancel true if you wish to cancel this event, and not include this players chunks for natural spawning
*/
@Override
public void setCancelled(boolean cancel) {
cancelled = cancel;
}
}