mirror of
https://github.com/PaperMC/Paper.git
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218 lines
12 KiB
Diff
218 lines
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Wed, 1 Jul 2020 18:01:49 -0400
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Subject: [PATCH] Remove streams from hot code
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Feature patch
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Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
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Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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index 6a270c9adb044a6e0b1c8e09b9106d51989fd761..d4581127366736c54f74e4ef7479236b18fb487d 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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@@ -57,7 +57,7 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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if (this.hasRequiredMemories(entity)) {
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this.status = Behavior.Status.RUNNING;
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this.orderPolicy.apply(this.behaviors);
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- this.runningPolicy.apply(this.behaviors.stream(), world, entity, time);
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+ this.runningPolicy.apply(this.behaviors, world, entity, time); // Paper - Perf: Remove streams from hot code
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return true;
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} else {
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return false;
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@@ -66,7 +66,13 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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@Override
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public final void tickOrStop(ServerLevel world, E entity, long time) {
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- this.behaviors.stream().filter(task -> task.getStatus() == Behavior.Status.RUNNING).forEach(task -> task.tickOrStop(world, entity, time));
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+ // Paper start - Perf: Remove streams from hot code
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+ for (final BehaviorControl<? super E> task : this.behaviors) {
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+ if (task.getStatus() == Behavior.Status.RUNNING) {
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+ task.tickOrStop(world, entity, time);
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+ }
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+ }
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+ // Paper end - Perf: Remove streams from hot code
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if (this.behaviors.stream().noneMatch(task -> task.getStatus() == Behavior.Status.RUNNING)) {
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this.doStop(world, entity, time);
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}
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@@ -75,8 +81,16 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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@Override
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public final void doStop(ServerLevel world, E entity, long time) {
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this.status = Behavior.Status.STOPPED;
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- this.behaviors.stream().filter(task -> task.getStatus() == Behavior.Status.RUNNING).forEach(task -> task.doStop(world, entity, time));
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- this.exitErasedMemories.forEach(entity.getBrain()::eraseMemory);
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+ // Paper start - Perf: Remove streams from hot code
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+ for (final BehaviorControl<? super E> task : this.behaviors) {
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+ if (task.getStatus() == Behavior.Status.RUNNING) {
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+ task.doStop(world, entity, time);
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+ }
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+ }
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+ for (final MemoryModuleType<?> exitErasedMemory : this.exitErasedMemories) {
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+ entity.getBrain().eraseMemory(exitErasedMemory);
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+ }
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+ // Paper end - Perf: Remove streams from hot code
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}
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@Override
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@@ -111,18 +125,30 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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public static enum RunningPolicy {
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RUN_ONE {
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+ // Paper start - Perf: Remove streams from hot code
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@Override
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- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
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- tasks.filter(task -> task.getStatus() == Behavior.Status.STOPPED).filter(task -> task.tryStart(world, entity, time)).findFirst();
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+ public <E extends LivingEntity> void apply(ShufflingList<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
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+ for (final BehaviorControl<? super E> task : tasks) {
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+ if (task.getStatus() == Behavior.Status.STOPPED && task.tryStart(world, entity, time)) {
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+ break;
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+ }
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+ }
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+ // Paper end - Perf: Remove streams from hot code
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}
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},
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TRY_ALL {
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+ // Paper start - Perf: Remove streams from hot code
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@Override
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- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
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- tasks.filter(task -> task.getStatus() == Behavior.Status.STOPPED).forEach(task -> task.tryStart(world, entity, time));
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+ public <E extends LivingEntity> void apply(ShufflingList<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
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+ for (final BehaviorControl<? super E> task : tasks) {
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+ if (task.getStatus() == Behavior.Status.STOPPED) {
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+ task.tryStart(world, entity, time);
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+ }
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+ }
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+ // Paper end - Perf: Remove streams from hot code
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}
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};
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- public abstract <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time);
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+ public abstract <E extends LivingEntity> void apply(ShufflingList<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time); // Paper - Perf: Remove streams from hot code
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java b/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
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index aa32804bc9affe9a615d3ffaa513f6f09aab3f32..c7f012674361a323c1efeca4660cd3f46d308ee1 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
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@@ -59,8 +59,22 @@ public class GossipContainer {
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return this.gossips.entrySet().stream().flatMap(entry -> entry.getValue().unpack(entry.getKey()));
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}
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+ // Paper start - Perf: Remove streams from hot code
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+ private List<GossipContainer.GossipEntry> decompress() {
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+ List<GossipContainer.GossipEntry> list = new it.unimi.dsi.fastutil.objects.ObjectArrayList<>();
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+ for (Map.Entry<UUID, GossipContainer.EntityGossips> entry : this.gossips.entrySet()) {
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+ for (GossipContainer.GossipEntry cur : entry.getValue().decompress(entry.getKey())) {
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+ if (cur.weightedValue() != 0) {
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+ list.add(cur);
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+ }
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+ }
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+ }
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+ return list;
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+ }
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+ // Paper end - Perf: Remove streams from hot code
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+
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private Collection<GossipContainer.GossipEntry> selectGossipsForTransfer(RandomSource random, int count) {
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- List<GossipContainer.GossipEntry> list = this.unpack().toList();
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+ List<GossipContainer.GossipEntry> list = this.decompress(); // Paper - Perf: Remove streams from hot code
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if (list.isEmpty()) {
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return Collections.emptyList();
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} else {
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@@ -145,7 +159,7 @@ public class GossipContainer {
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public <T> T store(DynamicOps<T> ops) {
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return GossipContainer.GossipEntry.LIST_CODEC
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- .encodeStart(ops, this.unpack().toList())
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+ .encodeStart(ops, this.decompress()) // Paper - Perf: Remove streams from hot code
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.resultOrPartial(error -> LOGGER.warn("Failed to serialize gossips: {}", error))
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.orElseGet(ops::emptyList);
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}
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@@ -172,12 +186,23 @@ public class GossipContainer {
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final Object2IntMap<GossipType> entries = new Object2IntOpenHashMap<>();
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public int weightedValue(Predicate<GossipType> gossipTypeFilter) {
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- return this.entries
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- .object2IntEntrySet()
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- .stream()
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- .filter(entry -> gossipTypeFilter.test(entry.getKey()))
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- .mapToInt(entry -> entry.getIntValue() * entry.getKey().weight)
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- .sum();
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+ // Paper start - Perf: Remove streams from hot code
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+ int weight = 0;
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+ for (Object2IntMap.Entry<GossipType> entry : entries.object2IntEntrySet()) {
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+ if (gossipTypeFilter.test(entry.getKey())) {
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+ weight += entry.getIntValue() * entry.getKey().weight;
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+ }
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+ }
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+ return weight;
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+ }
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+
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+ public List<GossipContainer.GossipEntry> decompress(UUID uuid) {
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+ List<GossipContainer.GossipEntry> list = new it.unimi.dsi.fastutil.objects.ObjectArrayList<>();
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+ for (Object2IntMap.Entry<GossipType> entry : entries.object2IntEntrySet()) {
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+ list.add(new GossipContainer.GossipEntry(uuid, entry.getKey(), entry.getIntValue()));
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+ }
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+ return list;
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+ // Paper end - Perf: Remove streams from hot code
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}
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public Stream<GossipContainer.GossipEntry> unpack(UUID target) {
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diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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index ba6fd4df02d3097d3ea4273092e27592893de445..de768cf877b899f640b5e13ea9ea9c6410a2e79e 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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@@ -24,13 +24,17 @@ public class NearestItemSensor extends Sensor<Mob> {
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@Override
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protected void doTick(ServerLevel world, Mob entity) {
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Brain<?> brain = entity.getBrain();
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- List<ItemEntity> list = world.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0, 16.0, 32.0), itemEntity -> true);
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+ List<ItemEntity> list = world.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0, 16.0, 32.0), itemEntity -> itemEntity.closerThan(entity, MAX_DISTANCE_TO_WANTED_ITEM) && entity.wantsToPickUp(world, itemEntity.getItem())); // Paper - Perf: Move predicate into getEntities
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list.sort(Comparator.comparingDouble(entity::distanceToSqr));
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- Optional<ItemEntity> optional = list.stream()
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- .filter(itemEntity -> entity.wantsToPickUp(world, itemEntity.getItem()))
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- .filter(itemEntityx -> itemEntityx.closerThan(entity, 32.0))
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- .filter(entity::hasLineOfSight)
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- .findFirst();
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- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM, optional);
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+ // Paper start - Perf: remove streams from hot code
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+ ItemEntity nearest = null;
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+ for (ItemEntity entityItem : list) {
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+ if (entity.hasLineOfSight(entityItem)) { // Paper - Perf: Move predicate into getEntities
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+ nearest = entityItem;
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+ break;
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+ }
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+ }
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+ brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM, Optional.ofNullable(nearest));
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+ // Paper end - Perf: remove streams from hot code
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}
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}
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java b/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java
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index 04552e2cf3de2dc41dfe7e7a2e88b200eaaf280b..ca93a97256350789ca56f910862c9d717ca7670b 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java
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@@ -35,9 +35,10 @@ public class Beardifier implements DensityFunctions.BeardifierOrMarker {
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int j = pos.getMinBlockZ();
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ObjectList<Beardifier.Rigid> objectList = new ObjectArrayList<>(10);
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ObjectList<JigsawJunction> objectList2 = new ObjectArrayList<>(32);
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- world.startsForStructure(pos, structure -> structure.terrainAdaptation() != TerrainAdjustment.NONE)
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- .forEach(
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- start -> {
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+ // Paper start - Perf: Remove streams from hot code
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+ for (net.minecraft.world.level.levelgen.structure.StructureStart start : world.startsForStructure(pos, (structure) -> {
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+ return structure.terrainAdaptation() != TerrainAdjustment.NONE;
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+ })) { // Paper end - Perf: Remove streams from hot code
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TerrainAdjustment terrainAdjustment = start.getStructure().terrainAdaptation();
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for (StructurePiece structurePiece : start.getPieces()) {
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@@ -65,8 +66,7 @@ public class Beardifier implements DensityFunctions.BeardifierOrMarker {
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}
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}
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}
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- }
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- );
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+ } // Paper - Perf: Remove streams from hot code
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return new Beardifier(objectList.iterator(), objectList2.iterator());
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}
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