Paper/patch-remap/mache-spigotflower-stripped/net/minecraft/server/level/ServerLevel.java.patch

658 lines
32 KiB
Diff

--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -163,6 +164,19 @@
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.ticks.LevelTicks;
import org.slf4j.Logger;
+import org.bukkit.Bukkit;
+import org.bukkit.Location;
+import org.bukkit.WeatherType;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.craftbukkit.generator.CustomWorldChunkManager;
+import org.bukkit.craftbukkit.util.CraftNamespacedKey;
+import org.bukkit.craftbukkit.util.WorldUUID;
+import org.bukkit.event.entity.CreatureSpawnEvent;
+import org.bukkit.event.server.MapInitializeEvent;
+import org.bukkit.event.weather.LightningStrikeEvent;
+import org.bukkit.event.world.GenericGameEvent;
+import org.bukkit.event.world.TimeSkipEvent;
+// CraftBukkit end
public class ServerLevel extends Level implements WorldGenLevel {
@@ -177,7 +191,7 @@
final List<ServerPlayer> players;
private final ServerChunkCache chunkSource;
private final MinecraftServer server;
- private final ServerLevelData serverLevelData;
+ public final PrimaryLevelData serverLevelData; // CraftBukkit - type
final EntityTickList entityTickList;
private final PersistentEntitySectionManager<Entity> entityManager;
private final GameEventDispatcher gameEventDispatcher;
@@ -202,12 +216,30 @@
private final boolean tickTime;
private final RandomSequences randomSequences;
- public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess levelstoragesource_levelstorageaccess, ServerLevelData serverleveldata, ResourceKey<Level> resourcekey, LevelStem levelstem, ChunkProgressListener chunkprogresslistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences) {
- RegistryAccess.Frozen registryaccess_frozen = minecraftserver.registryAccess();
- Holder holder = levelstem.type();
+ // CraftBukkit start
+ public final LevelStorageSource.LevelStorageAccess convertable;
+ public final UUID uuid;
- Objects.requireNonNull(minecraftserver);
- super(serverleveldata, resourcekey, registryaccess_frozen, holder, minecraftserver::getProfiler, false, flag, i, minecraftserver.getMaxChainedNeighborUpdates());
+ public LevelChunk getChunkIfLoaded(int x, int z) {
+ return this.chunkSource.getChunk(x, z, false);
+ }
+
+ @Override
+ public ResourceKey<LevelStem> getTypeKey() {
+ return convertable.dimensionType;
+ }
+
+ // Add env and gen to constructor, IWorldDataServer -> WorldDataServer
+ public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
+ // IRegistryCustom.Dimension iregistrycustom_dimension = minecraftserver.registryAccess(); // CraftBukkit - decompile error
+ // Holder holder = worlddimension.type(); // CraftBukkit - decompile error
+
+ // Objects.requireNonNull(minecraftserver); // CraftBukkit - decompile error
+ super(iworlddataserver, resourcekey, minecraftserver.registryAccess(), worlddimension.type(), minecraftserver::getProfiler, false, flag, i, minecraftserver.getMaxChainedNeighborUpdates(), gen, biomeProvider, env);
+ this.pvpMode = minecraftserver.isPvpAllowed();
+ convertable = convertable_conversionsession;
+ uuid = WorldUUID.getUUID(convertable_conversionsession.levelDirectory.path().toFile());
+ // CraftBukkit end
this.players = Lists.newArrayList();
this.entityTickList = new EntityTickList();
this.blockTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier());
@@ -219,8 +251,24 @@
this.tickTime = flag1;
this.server = minecraftserver;
this.customSpawners = list;
- this.serverLevelData = serverleveldata;
- ChunkGenerator chunkgenerator = levelstem.generator();
+ this.serverLevelData = iworlddataserver;
+ ChunkGenerator chunkgenerator = worlddimension.generator();
+ // CraftBukkit start
+ serverLevelData.setWorld(this);
+
+ if (biomeProvider != null) {
+ BiomeSource worldChunkManager = new CustomWorldChunkManager(getWorld(), biomeProvider, server.registryAccess().registryOrThrow(Registries.BIOME));
+ if (chunkgenerator instanceof NoiseBasedChunkGenerator cga) {
+ chunkgenerator = new NoiseBasedChunkGenerator(worldChunkManager, cga.settings);
+ } else if (chunkgenerator instanceof FlatLevelSource cpf) {
+ chunkgenerator = new FlatLevelSource(cpf.settings(), worldChunkManager);
+ }
+ }
+
+ if (gen != null) {
+ chunkgenerator = new org.bukkit.craftbukkit.generator.CustomChunkGenerator(this, chunkgenerator, gen);
+ }
+ // CraftBukkit end
boolean flag2 = minecraftserver.forceSynchronousWrites();
DataFixer datafixer = minecraftserver.getFixerUpper();
EntityPersistentStorage<Entity> entitypersistentstorage = new EntityStorage(this, levelstoragesource_levelstorageaccess.getDimensionPath(resourcekey).resolve("entities"), datafixer, flag2, minecraftserver);
@@ -248,9 +296,9 @@
long l = minecraftserver.getWorldData().worldGenOptions().seed();
this.structureCheck = new StructureCheck(this.chunkSource.chunkScanner(), this.registryAccess(), minecraftserver.getStructureManager(), resourcekey, chunkgenerator, this.chunkSource.randomState(), this, chunkgenerator.getBiomeSource(), l, datafixer);
- this.structureManager = new StructureManager(this, minecraftserver.getWorldData().worldGenOptions(), this.structureCheck);
- if (this.dimension() == Level.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) {
- this.dragonFight = new EndDragonFight(this, l, minecraftserver.getWorldData().endDragonFightData());
+ this.structureManager = new StructureManager(this, this.serverLevelData.worldGenOptions(), structureCheck); // CraftBukkit
+ if ((this.dimension() == Level.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) || env == org.bukkit.World.Environment.THE_END) { // CraftBukkit - Allow to create EnderDragonBattle in default and custom END
+ this.dragonFight = new EndDragonFight(this, this.serverLevelData.worldGenOptions().seed(), this.serverLevelData.endDragonFightData()); // CraftBukkit
} else {
this.dragonFight = null;
}
@@ -260,6 +308,7 @@
this.randomSequences = (RandomSequences) Objects.requireNonNullElseGet(randomsequences, () -> {
return (RandomSequences) this.getDataStorage().computeIfAbsent(RandomSequences.factory(l), "random_sequences");
});
+ this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
}
/** @deprecated */
@@ -305,12 +353,18 @@
long j;
if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) {
+ // CraftBukkit start
+ j = this.levelData.getDayTime() + 24000L;
+ TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (j - j % 24000L) - this.getDayTime());
if (this.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
j = this.levelData.getDayTime() + 24000L;
this.setDayTime(j - j % 24000L);
}
- this.wakeUpAllPlayers();
+ if (!event.isCancelled()) {
+ this.wakeUpAllPlayers();
+ }
+ // CraftBukkit end
if (this.getGameRules().getBoolean(GameRules.RULE_WEATHER_CYCLE) && this.isRaining()) {
this.resetWeatherCycle();
}
@@ -344,8 +400,8 @@
}
this.handlingTick = false;
- profilerfiller.pop();
- boolean flag1 = !this.players.isEmpty() || !this.getForcedChunks().isEmpty();
+ gameprofilerfiller.pop();
+ boolean flag1 = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
if (flag1) {
this.resetEmptyTime();
@@ -361,7 +417,7 @@
this.entityTickList.forEach((entity) -> {
if (!entity.isRemoved()) {
- if (this.shouldDiscardEntity(entity)) {
+ if (false && this.shouldDiscardEntity(entity)) { // CraftBukkit - We prevent spawning in general, so this butchering is not needed
entity.discard();
} else if (!tickratemanager.isEntityFrozen(entity)) {
profilerfiller.push("checkDespawn");
@@ -457,20 +512,20 @@
if (flag1) {
SkeletonHorse skeletonhorse = (SkeletonHorse) EntityType.SKELETON_HORSE.create(this);
- if (skeletonhorse != null) {
- skeletonhorse.setTrap(true);
- skeletonhorse.setAge(0);
- skeletonhorse.setPos((double) blockpos.getX(), (double) blockpos.getY(), (double) blockpos.getZ());
- this.addFreshEntity(skeletonhorse);
+ if (entityhorseskeleton != null) {
+ entityhorseskeleton.setTrap(true);
+ entityhorseskeleton.setAge(0);
+ entityhorseskeleton.setPos((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ());
+ this.addFreshEntity(entityhorseskeleton, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
}
}
LightningBolt lightningbolt = (LightningBolt) EntityType.LIGHTNING_BOLT.create(this);
- if (lightningbolt != null) {
- lightningbolt.moveTo(Vec3.atBottomCenterOf(blockpos));
- lightningbolt.setVisualOnly(flag1);
- this.addFreshEntity(lightningbolt);
+ if (entitylightning != null) {
+ entitylightning.moveTo(Vec3.atBottomCenterOf(blockposition));
+ entitylightning.setVisualOnly(flag1);
+ this.strikeLightning(entitylightning, org.bukkit.event.weather.LightningStrikeEvent.Cause.WEATHER); // CraftBukkit
}
}
}
@@ -525,8 +580,8 @@
BlockPos blockpos2 = blockpos1.below();
Biome biome = (Biome) this.getBiome(blockpos1).value();
- if (biome.shouldFreeze(this, blockpos2)) {
- this.setBlockAndUpdate(blockpos2, Blocks.ICE.defaultBlockState());
+ if (biomebase.shouldFreeze(this, blockposition2)) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition2, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
}
if (this.isRaining()) {
@@ -541,11 +596,11 @@
if (j < Math.min(i, 8)) {
BlockState blockstate1 = (BlockState) blockstate.setValue(SnowLayerBlock.LAYERS, j + 1);
- Block.pushEntitiesUp(blockstate, blockstate1, this, blockpos1);
- this.setBlockAndUpdate(blockpos1, blockstate1);
+ Block.pushEntitiesUp(iblockdata, iblockdata1, this, blockposition1);
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, iblockdata1, null); // CraftBukkit
}
} else {
- this.setBlockAndUpdate(blockpos1, Blocks.SNOW.defaultBlockState());
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
}
}
@@ -707,6 +761,7 @@
this.rainLevel = Mth.clamp(this.rainLevel, 0.0F, 1.0F);
}
+ /* CraftBukkit start
if (this.oRainLevel != this.rainLevel) {
this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.RAIN_LEVEL_CHANGE, this.rainLevel), this.dimension());
}
@@ -726,14 +787,41 @@
this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.THUNDER_LEVEL_CHANGE, this.thunderLevel));
}
+ if (flag != this.isRaining()) {
+ // Only send weather packets to those affected
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).setPlayerWeather((!flag ? WeatherType.DOWNFALL : WeatherType.CLEAR), false);
+ }
+ }
+ }
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).updateWeather(this.oRainLevel, this.rainLevel, this.oThunderLevel, this.thunderLevel);
+ }
+ }
+ // CraftBukkit end
+
}
@VisibleForTesting
public void resetWeatherCycle() {
- this.serverLevelData.setRainTime(0);
+ // CraftBukkit start
this.serverLevelData.setRaining(false);
- this.serverLevelData.setThunderTime(0);
+ // If we stop due to everyone sleeping we should reset the weather duration to some other random value.
+ // Not that everyone ever manages to get the whole server to sleep at the same time....
+ if (!this.serverLevelData.isRaining()) {
+ this.serverLevelData.setRainTime(0);
+ }
+ // CraftBukkit end
this.serverLevelData.setThundering(false);
+ // CraftBukkit start
+ // If we stop due to everyone sleeping we should reset the weather duration to some other random value.
+ // Not that everyone ever manages to get the whole server to sleep at the same time....
+ if (!this.serverLevelData.isThundering()) {
+ this.serverLevelData.setThunderTime(0);
+ }
+ // CraftBukkit end
}
public void resetEmptyTime() {
@@ -768,6 +856,7 @@
});
profilerfiller.incrementCounter("tickNonPassenger");
entity.tick();
+ entity.postTick(); // CraftBukkit
this.getProfiler().pop();
Iterator iterator = entity.getPassengers().iterator();
@@ -789,10 +878,11 @@
profilerfiller.push(() -> {
return BuiltInRegistries.ENTITY_TYPE.getKey(entity1.getType()).toString();
});
- profilerfiller.incrementCounter("tickPassenger");
- entity1.rideTick();
- profilerfiller.pop();
- Iterator iterator = entity1.getPassengers().iterator();
+ gameprofilerfiller.incrementCounter("tickPassenger");
+ passengerEntity.rideTick();
+ passengerEntity.postTick(); // CraftBukkit
+ gameprofilerfiller.pop();
+ Iterator iterator = passengerEntity.getPassengers().iterator();
while (iterator.hasNext()) {
Entity entity2 = (Entity) iterator.next();
@@ -815,9 +904,10 @@
public void save(@Nullable ProgressListener progresslistener, boolean flag, boolean flag1) {
ServerChunkCache serverchunkcache = this.getChunkSource();
- if (!flag1) {
- if (progresslistener != null) {
- progresslistener.progressStartNoAbort(Component.translatable("menu.savingLevel"));
+ if (!skipSave) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
+ if (progress != null) {
+ progress.progressStartNoAbort(Component.translatable("menu.savingLevel"));
}
this.saveLevelData();
@@ -833,11 +923,19 @@
}
}
+
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ ServerLevel worldserver1 = this;
+
+ serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
+ serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save());
+ convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
+ // CraftBukkit end
}
private void saveLevelData() {
if (this.dragonFight != null) {
- this.server.getWorldData().setEndDragonFightData(this.dragonFight.saveData());
+ this.serverLevelData.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit
}
this.getChunkSource().getDataStorage().save();
@@ -903,19 +1000,37 @@
@Override
@Override
public boolean addFreshEntity(Entity entity) {
- return this.addEntity(entity);
+ // CraftBukkit start
+ return this.addFreshEntity(entity, CreatureSpawnEvent.SpawnReason.DEFAULT);
}
+ @Override
+ public boolean addFreshEntity(Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ return this.addEntity(entity, reason);
+ // CraftBukkit end
+ }
+
public boolean addWithUUID(Entity entity) {
- return this.addEntity(entity);
+ // CraftBukkit start
+ return this.addWithUUID(entity, CreatureSpawnEvent.SpawnReason.DEFAULT);
}
+ public boolean addWithUUID(Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ return this.addEntity(entity, reason);
+ // CraftBukkit end
+ }
+
public void addDuringTeleport(Entity entity) {
- this.addEntity(entity);
+ // CraftBukkit start
+ // SPIGOT-6415: Don't call spawn event for entities which travel trough worlds,
+ // since it is only an implementation detail, that a new entity is created when
+ // they are traveling between worlds.
+ this.addDuringTeleport(entity, null);
}
- public void addDuringCommandTeleport(ServerPlayer serverplayer) {
- this.addPlayer(serverplayer);
+ public void addDuringTeleport(Entity entity, CreatureSpawnEvent.SpawnReason reason) {
+ this.addEntity(entity, reason);
+ // CraftBukkit end
}
public void addDuringPortalTeleport(ServerPlayer serverplayer) {
@@ -942,24 +1061,37 @@
this.entityManager.addNewEntity(serverplayer);
}
- private boolean addEntity(Entity entity) {
+ // CraftBukkit start
+ private boolean addEntity(Entity entity, CreatureSpawnEvent.SpawnReason spawnReason) {
if (entity.isRemoved()) {
- ServerLevel.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityType.getKey(entity.getType()));
+ // WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit
return false;
} else {
+ // SPIGOT-6415: Don't call spawn event when reason is null. For example when an entity teleports to a new world.
+ if (spawnReason != null && !CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
+ return false;
+ }
+ // CraftBukkit end
+
return this.entityManager.addNewEntity(entity);
}
}
public boolean tryAddFreshEntityWithPassengers(Entity entity) {
- Stream stream = entity.getSelfAndPassengers().map(Entity::getUUID);
+ // CraftBukkit start
+ return this.tryAddFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
+ }
+
+ public boolean tryAddFreshEntityWithPassengers(Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) {
+ // CraftBukkit end
+ Stream<UUID> stream = entity.getSelfAndPassengers().map(Entity::getUUID); // CraftBukkit - decompile error
PersistentEntitySectionManager persistententitysectionmanager = this.entityManager;
Objects.requireNonNull(this.entityManager);
if (stream.anyMatch(persistententitysectionmanager::isLoaded)) {
return false;
} else {
- this.addFreshEntityWithPassengers(entity);
+ this.addFreshEntityWithPassengers(entity, reason); // CraftBukkit
return true;
}
}
@@ -973,11 +1105,33 @@
serverplayer.remove(entity_removalreason);
}
+ // CraftBukkit start
+ public boolean strikeLightning(Entity entitylightning) {
+ return this.strikeLightning(entitylightning, LightningStrikeEvent.Cause.UNKNOWN);
+ }
+
+ public boolean strikeLightning(Entity entitylightning, LightningStrikeEvent.Cause cause) {
+ LightningStrikeEvent lightning = CraftEventFactory.callLightningStrikeEvent((org.bukkit.entity.LightningStrike) entitylightning.getBukkitEntity(), cause);
+
+ if (lightning.isCancelled()) {
+ return false;
+ }
+
+ return this.addFreshEntity(entitylightning);
+ }
+ // CraftBukkit end
+
@Override
@Override
public void destroyBlockProgress(int i, BlockPos blockpos, int j) {
Iterator iterator = this.server.getPlayerList().getPlayers().iterator();
+ // CraftBukkit start
+ Player entityhuman = null;
+ Entity entity = this.getEntity(breakerId);
+ if (entity instanceof Player) entityhuman = (Player) entity;
+ // CraftBukkit end
+
while (iterator.hasNext()) {
ServerPlayer serverplayer = (ServerPlayer) iterator.next();
@@ -986,6 +1139,12 @@
double d1 = (double) blockpos.getY() - serverplayer.getY();
double d2 = (double) blockpos.getZ() - serverplayer.getZ();
+ // CraftBukkit start
+ if (entityhuman != null && !entityplayer.getBukkitEntity().canSee(entityhuman.getBukkitEntity())) {
+ continue;
+ }
+ // CraftBukkit end
+
if (d0 * d0 + d1 * d1 + d2 * d2 < 1024.0D) {
serverplayer.connection.send(new ClientboundBlockDestructionPacket(i, blockpos, j));
}
@@ -1051,8 +1204,19 @@
Iterator iterator = this.navigatingMobs.iterator();
while (iterator.hasNext()) {
- Mob mob = (Mob) iterator.next();
- PathNavigation pathnavigation = mob.getNavigation();
+ // CraftBukkit start - fix SPIGOT-6362
+ Mob entityinsentient;
+ try {
+ entityinsentient = (Mob) iterator.next();
+ } catch (java.util.ConcurrentModificationException ex) {
+ // This can happen because the pathfinder update below may trigger a chunk load, which in turn may cause more navigators to register
+ // In this case we just run the update again across all the iterators as the chunk will then be loaded
+ // As this is a relative edge case it is much faster than copying navigators (on either read or write)
+ sendBlockUpdated(pos, oldState, newState, flags);
+ return;
+ }
+ // CraftBukkit end
+ PathNavigation navigationabstract = entityinsentient.getNavigation();
if (pathnavigation.shouldRecomputePath(blockpos)) {
list.add(pathnavigation);
@@ -1118,9 +1275,13 @@
}
@Override
- @Override
- public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator explosiondamagecalculator, double d0, double d1, double d2, float f, boolean flag, Level.ExplosionInteraction level_explosioninteraction, ParticleOptions particleoptions, ParticleOptions particleoptions1, SoundEvent soundevent) {
- Explosion explosion = this.explode(entity, damagesource, explosiondamagecalculator, d0, d1, d2, f, flag, level_explosioninteraction, false, particleoptions, particleoptions1, soundevent);
+ public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator explosiondamagecalculator, double d0, double d1, double d2, float f, boolean flag, Level.a world_a, ParticleOptions particleparam, ParticleOptions particleparam1, SoundEvent soundeffect) {
+ Explosion explosion = this.explode(entity, damagesource, explosiondamagecalculator, d0, d1, d2, f, flag, world_a, false, particleparam, particleparam1, soundeffect);
+ // CraftBukkit start
+ if (explosion.wasCanceled) {
+ return explosion;
+ }
+ // CraftBukkit end
if (!explosion.interactsWithBlocks()) {
explosion.clearToBlow();
@@ -1196,14 +1353,21 @@
return this.server.getStructureManager();
}
- public <T extends ParticleOptions> int sendParticles(T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
- ClientboundLevelParticlesPacket clientboundlevelparticlespacket = new ClientboundLevelParticlesPacket(t0, false, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
+ public <T extends ParticleOptions> int sendParticles(T type, double posX, double d1, double posY, int i, double posZ, double d4, double particleCount, double xOffset) {
+ // CraftBukkit - visibility api support
+ return sendParticles(null, type, posX, d1, posY, i, posZ, d4, particleCount, xOffset, false);
+ }
+
+ public <T extends ParticleOptions> int sendParticles(ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
+ ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(t0, force, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
+ // CraftBukkit end
int j = 0;
for (int k = 0; k < this.players.size(); ++k) {
- ServerPlayer serverplayer = (ServerPlayer) this.players.get(k);
+ ServerPlayer entityplayer = (ServerPlayer) this.players.get(k);
+ if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
- if (this.sendParticles(serverplayer, false, d0, d1, d2, clientboundlevelparticlespacket)) {
+ if (this.sendParticles(entityplayer, force, d0, d1, d2, packetplayoutworldparticles)) { // CraftBukkit
++j;
}
}
@@ -1254,8 +1417,8 @@
}
@Nullable
- public BlockPos findNearestMapStructure(TagKey<Structure> tagkey, BlockPos blockpos, int i, boolean flag) {
- if (!this.server.getWorldData().worldGenOptions().generateStructures()) {
+ public BlockPos findNearestMapStructure(TagKey<Structure> structureTag, BlockPos pos, int radius, boolean skipExistingChunks) {
+ if (!this.serverLevelData.worldGenOptions().generateStructures()) { // CraftBukkit
return null;
} else {
Optional<HolderSet.Named<Structure>> optional = this.registryAccess().registryOrThrow(Registries.STRUCTURE).getTag(tagkey);
@@ -1299,15 +1459,24 @@
@Nullable
@Override
- @Override
- public MapItemSavedData getMapData(String s) {
- return (MapItemSavedData) this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), s);
+ public MapItemSavedData getMapData(String mapName) {
+ // CraftBukkit start
+ MapItemSavedData worldmap = (MapItemSavedData) this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), mapName);
+ if (worldmap != null) {
+ worldmap.id = mapName;
+ }
+ return worldmap;
+ // CraftBukkit end
}
@Override
- @Override
- public void setMapData(String s, MapItemSavedData mapitemsaveddata) {
- this.getServer().overworld().getDataStorage().set(s, mapitemsaveddata);
+ public void setMapData(String mapName, MapItemSavedData data) {
+ // CraftBukkit start
+ data.id = mapName;
+ MapInitializeEvent event = new MapInitializeEvent(data.mapView);
+ Bukkit.getServer().getPluginManager().callEvent(event);
+ // CraftBukkit end
+ this.getServer().overworld().getDataStorage().set(mapName, data);
}
@Override
@@ -1608,7 +1773,12 @@
@Override
public void blockUpdated(BlockPos blockpos, Block block) {
if (!this.isDebug()) {
- this.updateNeighborsAt(blockpos, block);
+ // CraftBukkit start
+ if (populating) {
+ return;
+ }
+ // CraftBukkit end
+ this.updateNeighborsAt(pos, block);
}
}
@@ -1629,13 +1797,13 @@
}
public boolean isFlat() {
- return this.server.getWorldData().isFlatWorld();
+ return this.serverLevelData.isFlatWorld(); // CraftBukkit
}
@Override
@Override
public long getSeed() {
- return this.server.getWorldData().worldGenOptions().seed();
+ return this.serverLevelData.worldGenOptions().seed(); // CraftBukkit
}
@Nullable
@@ -1678,18 +1844,34 @@
}
}
- public static void makeObsidianPlatform(ServerLevel serverlevel) {
- BlockPos blockpos = ServerLevel.END_SPAWN_POINT;
- int i = blockpos.getX();
- int j = blockpos.getY() - 2;
- int k = blockpos.getZ();
+ public static void makeObsidianPlatform(ServerLevel serverLevel) {
+ // CraftBukkit start
+ ServerLevel.makeObsidianPlatform(serverLevel, null);
+ }
- BlockPos.betweenClosed(i - 2, j + 1, k - 2, i + 2, j + 3, k + 2).forEach((blockpos1) -> {
- serverlevel.setBlockAndUpdate(blockpos1, Blocks.AIR.defaultBlockState());
+ public static void makeObsidianPlatform(ServerLevel worldserver, Entity entity) {
+ // CraftBukkit end
+ BlockPos blockposition = ServerLevel.END_SPAWN_POINT;
+ int i = blockposition.getX();
+ int j = blockposition.getY() - 2;
+ int k = blockposition.getZ();
+
+ // CraftBukkit start
+ org.bukkit.craftbukkit.util.BlockStateListPopulator blockList = new org.bukkit.craftbukkit.util.BlockStateListPopulator(worldserver);
+ BlockPos.betweenClosed(i - 2, j + 1, k - 2, i + 2, j + 3, k + 2).forEach((blockposition1) -> {
+ blockList.setBlock(blockposition1, Blocks.AIR.defaultBlockState(), 3);
});
BlockPos.betweenClosed(i - 2, j, k - 2, i + 2, j, k + 2).forEach((blockpos1) -> {
serverlevel.setBlockAndUpdate(blockpos1, Blocks.OBSIDIAN.defaultBlockState());
});
+ org.bukkit.World bworld = worldserver.getWorld();
+ org.bukkit.event.world.PortalCreateEvent portalEvent = new org.bukkit.event.world.PortalCreateEvent((List<org.bukkit.block.BlockState>) (List) blockList.getList(), bworld, (entity == null) ? null : entity.getBukkitEntity(), org.bukkit.event.world.PortalCreateEvent.CreateReason.END_PLATFORM);
+
+ worldserver.getCraftServer().getPluginManager().callEvent(portalEvent);
+ if (!portalEvent.isCancelled()) {
+ blockList.updateList();
+ }
+ // CraftBukkit end
}
@Override
@@ -1833,6 +2005,8 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::add);
+ entity.inWorld = true; // CraftBukkit - Mark entity as in world
+ entity.valid = true; // CraftBukkit
}
@Override
@@ -1870,6 +2043,14 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::remove);
+ // CraftBukkit start
+ entity.valid = false;
+ if (!(entity instanceof ServerPlayer)) {
+ for (ServerPlayer player : players) {
+ player.getBukkitEntity().onEntityRemove(entity);
+ }
+ }
+ // CraftBukkit end
}
@Override