Paper/patch-remap/mache-spigotflower-stripped/net/minecraft/server/level/ServerPlayerGameMode.java.p...

335 lines
17 KiB
Diff

--- a/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -21,10 +23,28 @@
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.GameMasterBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
-import net.minecraft.world.level.block.state.BlockState;
+import net.minecraft.world.level.block.state.IBlockData;
+import org.slf4j.Logger;
+
+// CraftBukkit start
+import java.util.ArrayList;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.network.ServerGamePacketListenerImpl;
+import net.minecraft.world.level.block.Blocks;
+import net.minecraft.world.level.block.CakeBlock;
+import net.minecraft.world.level.block.DoorBlock;
+import net.minecraft.world.level.block.state.properties.BlockPropertyDoubleBlockHalf;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
-import org.slf4j.Logger;
+import org.bukkit.GameMode;
+import org.bukkit.craftbukkit.block.CraftBlock;
+import org.bukkit.event.block.BlockBreakEvent;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.Event;
+import org.bukkit.event.block.Action;
+import org.bukkit.event.player.PlayerGameModeChangeEvent;
+import org.bukkit.event.player.PlayerInteractEvent;
+// CraftBukkit end
public class ServerPlayerGameMode {
@@ -56,9 +76,16 @@
if (gametype == this.gameModeForPlayer) {
return false;
} else {
- this.setGameModeForPlayer(gametype, this.previousGameModeForPlayer);
+ // CraftBukkit start
+ PlayerGameModeChangeEvent event = new PlayerGameModeChangeEvent(player.getBukkitEntity(), GameMode.getByValue(gameModeForPlayer.getId()));
+ level.getCraftServer().getPluginManager().callEvent(event);
+ if (event.isCancelled()) {
+ return false;
+ }
+ // CraftBukkit end
+ this.setGameModeForPlayer(gameModeForPlayer, this.previousGameModeForPlayer);
this.player.onUpdateAbilities();
- this.player.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, this.player));
+ this.player.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, this.player), this.player); // CraftBukkit
this.level.updateSleepingPlayerList();
return true;
}
@@ -88,8 +115,8 @@
}
public void tick() {
- ++this.gameTicks;
- BlockState blockstate;
+ this.gameTicks = MinecraftServer.currentTick; // CraftBukkit;
+ IBlockData iblockdata;
if (this.hasDelayedDestroy) {
blockstate = this.level.getBlockState(this.delayedDestroyPos);
@@ -140,13 +167,35 @@
} else {
BlockState blockstate;
- if (serverboundplayeractionpacket_action == ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK) {
- if (!this.level.mayInteract(this.player, blockpos)) {
- this.player.connection.send(new ClientboundBlockUpdatePacket(blockpos, this.level.getBlockState(blockpos)));
- this.debugLogging(blockpos, false, j, "may not interact");
+ if (action == ServerboundPlayerActionPacket.EnumPlayerDigType.START_DESTROY_BLOCK) {
+ if (!this.level.mayInteract(this.player, pos)) {
+ // CraftBukkit start - fire PlayerInteractEvent
+ CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, pos, face, this.player.getInventory().getSelected(), EnumHand.MAIN_HAND);
+ this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
+ this.debugLogging(pos, false, sequence, "may not interact");
+ // Update any tile entity data for this block
+ BlockEntity tileentity = level.getBlockEntity(pos);
+ if (tileentity != null) {
+ this.player.connection.send(tileentity.getUpdatePacket());
+ }
+ // CraftBukkit end
return;
}
+ // CraftBukkit start
+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, pos, face, this.player.getInventory().getSelected(), EnumHand.MAIN_HAND);
+ if (event.isCancelled()) {
+ // Let the client know the block still exists
+ this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
+ // Update any tile entity data for this block
+ BlockEntity tileentity = this.level.getBlockEntity(pos);
+ if (tileentity != null) {
+ this.player.connection.send(tileentity.getUpdatePacket());
+ }
+ return;
+ }
+ // CraftBukkit end
+
if (this.isCreative()) {
this.destroyAndAck(blockpos, j, "creative destroy");
return;
@@ -161,14 +210,46 @@
this.destroyProgressStart = this.gameTicks;
float f = 1.0F;
- blockstate = this.level.getBlockState(blockpos);
- if (!blockstate.isAir()) {
- blockstate.attack(this.level, blockpos, this.player);
- f = blockstate.getDestroyProgress(this.player, this.player.level(), blockpos);
+ iblockdata = this.level.getBlockState(pos);
+ // CraftBukkit start - Swings at air do *NOT* exist.
+ if (event.useInteractedBlock() == Event.Result.DENY) {
+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
+ IBlockData data = this.level.getBlockState(pos);
+ if (data.getBlock() instanceof DoorBlock) {
+ // For some reason *BOTH* the bottom/top part have to be marked updated.
+ boolean bottom = data.getValue(DoorBlock.HALF) == BlockPropertyDoubleBlockHalf.LOWER;
+ this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
+ this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, bottom ? pos.above() : pos.below()));
+ } else if (data.getBlock() instanceof TrapDoorBlock) {
+ this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
+ }
+ } else if (!iblockdata.isAir()) {
+ iblockdata.attack(this.level, pos, this.player);
+ f = iblockdata.getDestroyProgress(this.player, this.player.level(), pos);
}
- if (!blockstate.isAir() && f >= 1.0F) {
- this.destroyAndAck(blockpos, j, "insta mine");
+ if (event.useItemInHand() == Event.Result.DENY) {
+ // If we 'insta destroyed' then the client needs to be informed.
+ if (f > 1.0f) {
+ this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
+ }
+ return;
+ }
+ org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, pos, this.player.getInventory().getSelected(), f >= 1.0f);
+
+ if (blockEvent.isCancelled()) {
+ // Let the client know the block still exists
+ this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
+ return;
+ }
+
+ if (blockEvent.getInstaBreak()) {
+ f = 2.0f;
+ }
+ // CraftBukkit end
+
+ if (!iblockdata.isAir() && f >= 1.0F) {
+ this.destroyAndAck(pos, sequence, "insta mine");
} else {
if (this.isDestroyingBlock) {
this.player.connection.send(new ClientboundBlockUpdatePacket(this.destroyPos, this.level.getBlockState(this.destroyPos)));
@@ -210,14 +291,16 @@
this.debugLogging(blockpos, true, j, "stopped destroying");
} else if (serverboundplayeractionpacket_action == ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK) {
this.isDestroyingBlock = false;
- if (!Objects.equals(this.destroyPos, blockpos)) {
- ServerPlayerGameMode.LOGGER.warn("Mismatch in destroy block pos: {} {}", this.destroyPos, blockpos);
+ if (!Objects.equals(this.destroyPos, pos)) {
+ ServerPlayerGameMode.LOGGER.debug("Mismatch in destroy block pos: {} {}", this.destroyPos, pos); // CraftBukkit - SPIGOT-5457 sent by client when interact event cancelled
this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
this.debugLogging(blockpos, true, j, "aborted mismatched destroying");
}
- this.level.destroyBlockProgress(this.player.getId(), blockpos, -1);
- this.debugLogging(blockpos, true, j, "aborted destroying");
+ this.level.destroyBlockProgress(this.player.getId(), pos, -1);
+ this.debugLogging(pos, true, sequence, "aborted destroying");
+
+ CraftEventFactory.callBlockDamageAbortEvent(this.player, pos, this.player.getInventory().getSelected()); // CraftBukkit
}
}
@@ -233,14 +316,69 @@
}
- public boolean destroyBlock(BlockPos blockpos) {
- BlockState blockstate = this.level.getBlockState(blockpos);
+ public boolean destroyBlock(BlockPos pos) {
+ IBlockData iblockdata = this.level.getBlockState(pos);
+ // CraftBukkit start - fire BlockBreakEvent
+ org.bukkit.block.Block bblock = CraftBlock.at(level, pos);
+ BlockBreakEvent event = null;
- if (!this.player.getMainHandItem().getItem().canAttackBlock(blockstate, this.level, blockpos, this.player)) {
+ if (this.player instanceof ServerPlayer) {
+ // Sword + Creative mode pre-cancel
+ boolean isSwordNoBreak = !this.player.getMainHandItem().getItem().canAttackBlock(iblockdata, this.level, pos, this.player);
+
+ // Tell client the block is gone immediately then process events
+ // Don't tell the client if its a creative sword break because its not broken!
+ if (level.getBlockEntity(pos) == null && !isSwordNoBreak) {
+ ClientboundBlockUpdatePacket packet = new ClientboundBlockUpdatePacket(pos, Blocks.AIR.defaultBlockState());
+ this.player.connection.send(packet);
+ }
+
+ event = new BlockBreakEvent(bblock, this.player.getBukkitEntity());
+
+ // Sword + Creative mode pre-cancel
+ event.setCancelled(isSwordNoBreak);
+
+ // Calculate default block experience
+ IBlockData nmsData = this.level.getBlockState(pos);
+ Block nmsBlock = nmsData.getBlock();
+
+ ItemStack itemstack = this.player.getItemBySlot(EquipmentSlot.MAINHAND);
+
+ if (nmsBlock != null && !event.isCancelled() && !this.isCreative() && this.player.hasCorrectToolForDrops(nmsBlock.defaultBlockState())) {
+ event.setExpToDrop(nmsBlock.getExpDrop(nmsData, this.level, pos, itemstack, true));
+ }
+
+ this.level.getCraftServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ if (isSwordNoBreak) {
+ return false;
+ }
+ // Let the client know the block still exists
+ this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
+
+ // Brute force all possible updates
+ for (Direction dir : Direction.values()) {
+ this.player.connection.send(new ClientboundBlockUpdatePacket(level, pos.relative(dir)));
+ }
+
+ // Update any tile entity data for this block
+ BlockEntity tileentity = this.level.getBlockEntity(pos);
+ if (tileentity != null) {
+ this.player.connection.send(tileentity.getUpdatePacket());
+ }
+ return false;
+ }
+ }
+ // CraftBukkit end
+
+ if (false && !this.player.getMainHandItem().getItem().canAttackBlock(iblockdata, this.level, pos, this.player)) { // CraftBukkit - false
return false;
} else {
- BlockEntity blockentity = this.level.getBlockEntity(blockpos);
- Block block = blockstate.getBlock();
+ iblockdata = this.level.getBlockState(pos); // CraftBukkit - update state from plugins
+ if (iblockdata.isAir()) return false; // CraftBukkit - A plugin set block to air without cancelling
+ BlockEntity tileentity = this.level.getBlockEntity(pos);
+ Block block = iblockdata.getBlock();
if (block instanceof GameMasterBlock && !this.player.canUseGameMasterBlocks()) {
this.level.sendBlockUpdated(blockpos, blockstate, blockstate, 3);
@@ -248,27 +386,44 @@
} else if (this.player.blockActionRestricted(this.level, blockpos, this.gameModeForPlayer)) {
return false;
} else {
- BlockState blockstate1 = block.playerWillDestroy(this.level, blockpos, blockstate, this.player);
- boolean flag = this.level.removeBlock(blockpos, false);
+ // CraftBukkit start
+ org.bukkit.block.BlockState state = bblock.getState();
+ level.captureDrops = new ArrayList<>();
+ // CraftBukkit end
+ IBlockData iblockdata1 = block.playerWillDestroy(this.level, pos, iblockdata, this.player);
+ boolean flag = this.level.removeBlock(pos, false);
if (flag) {
block.destroy(this.level, blockpos, blockstate1);
}
if (this.isCreative()) {
- return true;
+ // return true; // CraftBukkit
} else {
ItemStack itemstack = this.player.getMainHandItem();
ItemStack itemstack1 = itemstack.copy();
boolean flag1 = this.player.hasCorrectToolForDrops(blockstate1);
- itemstack.mineBlock(this.level, blockstate1, blockpos, this.player);
- if (flag && flag1) {
- block.playerDestroy(this.level, this.player, blockpos, blockstate1, blockentity, itemstack1);
+ itemstack.mineBlock(this.level, iblockdata1, pos, this.player);
+ if (flag && flag1 && event.isDropItems()) { // CraftBukkit - Check if block should drop items
+ block.playerDestroy(this.level, this.player, pos, iblockdata1, tileentity, itemstack1);
}
- return true;
+ // return true; // CraftBukkit
}
+ // CraftBukkit start
+ if (event.isDropItems()) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, level.captureDrops);
+ }
+ level.captureDrops = null;
+
+ // Drop event experience
+ if (flag && event != null) {
+ iblockdata.getBlock().popExperience(this.level, pos, event.getExpToDrop());
+ }
+
+ return true;
+ // CraftBukkit end
}
}
}
@@ -313,9 +468,17 @@
}
}
- public InteractionResult useItemOn(ServerPlayer serverplayer, Level level, ItemStack itemstack, InteractionHand interactionhand, BlockHitResult blockhitresult) {
- BlockPos blockpos = blockhitresult.getBlockPos();
- BlockState blockstate = level.getBlockState(blockpos);
+ // CraftBukkit start - whole method
+ public boolean interactResult = false;
+ public boolean firedInteract = false;
+ public BlockPos interactPosition;
+ public EnumHand interactHand;
+ public ItemStack interactItemStack;
+ public InteractionResult useItemOn(ServerPlayer player, Level level, ItemStack stack, EnumHand hand, BlockHitResult hitResult) {
+ BlockPos blockposition = hitResult.getBlockPos();
+ IBlockData iblockdata = level.getBlockState(blockposition);
+ InteractionResult enuminteractionresult = InteractionResult.PASS;
+ boolean cancelledBlock = false;
if (!blockstate.getBlock().isEnabled(level.enabledFeatures())) {
return InteractionResult.FAIL;
@@ -364,6 +557,8 @@
return InteractionResult.PASS;
}
}
+ return enuminteractionresult;
+ // CraftBukkit end
}
public void setLevel(ServerLevel serverlevel) {