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17b58d00d8
This was a useless exception wrapper that ends up making stack traces harder to read as well as the JVM cutting off the important parts Nothing catches this exception, so its safe to just get rid of it and let the REAL exception bubble down
60 lines
1.7 KiB
Diff
60 lines
1.7 KiB
Diff
From 31ed8767255c5f82dbb149e44a080e17a52d7f29 Mon Sep 17 00:00:00 2001
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From: Steve Anton <anxuiz.nx@gmail.com>
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Date: Mon, 29 Feb 2016 18:13:58 -0600
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Subject: [PATCH] Add PlayerInitialSpawnEvent
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For modifying a player's initial spawn location as they join the server
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java
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new file mode 100644
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index 00000000..d1d6f33c
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerInitialSpawnEvent.java
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@@ -0,0 +1,43 @@
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+package com.destroystokyo.paper.event.player;
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+
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+import org.bukkit.Location;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+
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+public class PlayerInitialSpawnEvent extends PlayerEvent {
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+ private static final HandlerList handlers = new HandlerList();
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+ private Location spawnLocation;
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+
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+ public PlayerInitialSpawnEvent(final Player player, final Location spawnLocation) {
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+ super(player);
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+ this.spawnLocation = spawnLocation;
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+ }
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+
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+ /**
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+ * Gets the current spawn location
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+ *
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+ * @return Location current spawn location
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+ */
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+ public Location getSpawnLocation() {
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+ return this.spawnLocation;
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+ }
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+
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+ /**
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+ * Sets the new spawn location
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+ *
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+ * @param spawnLocation new location for the spawn
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+ */
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+ public void setSpawnLocation(Location spawnLocation) {
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+ this.spawnLocation = spawnLocation;
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+ }
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+
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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--
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2.20.1
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