mirror of
https://github.com/PaperMC/Paper.git
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bffb08c2f9
The Paper method was chosen for deprecation because it was more restrictive in that it has an isGliding check.
375 lines
22 KiB
Diff
375 lines
22 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 23 Sep 2023 21:36:36 -0700
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Subject: [PATCH] Optimise chunk tick iteration
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When per-player mob spawning is enabled we do not need to randomly
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shuffle the chunk list. Additionally, we can use the NearbyPlayers
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class to quickly retrieve nearby players instead of possible
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searching all players on the server.
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diff --git a/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java b/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
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index a5bd0845a2445fa02561b16fb54a7cf49c114915..380fd05abe191025e12bdd6811e1df90c96e4667 100644
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--- a/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
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+++ b/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
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@@ -17,7 +17,8 @@ public final class NearbyPlayers {
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GENERAL_SMALL,
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GENERAL_REALLY_SMALL,
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TICK_VIEW_DISTANCE,
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- VIEW_DISTANCE;
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+ VIEW_DISTANCE, // Paper - optimise chunk iteration
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+ SPAWN_RANGE, // Paper - optimise chunk iteration
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}
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private static final NearbyMapType[] MOB_TYPES = NearbyMapType.values();
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@@ -26,10 +27,12 @@ public final class NearbyPlayers {
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private static final int GENERAL_AREA_VIEW_DISTANCE = 33;
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private static final int GENERAL_SMALL_VIEW_DISTANCE = 10;
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private static final int GENERAL_REALLY_SMALL_VIEW_DISTANCE = 3;
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+ private static final int SPAWN_RANGE_VIEW_DISTANCE = net.minecraft.server.level.DistanceManager.MOB_SPAWN_RANGE; // Paper - optimise chunk iteration
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public static final int GENERAL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_AREA_VIEW_DISTANCE << 4);
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public static final int GENERAL_SMALL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_SMALL_VIEW_DISTANCE << 4);
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public static final int GENERAL_REALLY_SMALL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_REALLY_SMALL_VIEW_DISTANCE << 4);
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+ public static final int SPAWN_RANGE_VIEW_DISTANCE_BLOCKS = (SPAWN_RANGE_VIEW_DISTANCE << 4); // Paper - optimise chunk iteration
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private final ServerLevel world;
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private final Reference2ReferenceOpenHashMap<ServerPlayer, TrackedPlayer[]> players = new Reference2ReferenceOpenHashMap<>();
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@@ -80,6 +83,7 @@ public final class NearbyPlayers {
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players[NearbyMapType.GENERAL_REALLY_SMALL.ordinal()].update(chunk.x, chunk.z, GENERAL_REALLY_SMALL_VIEW_DISTANCE);
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players[NearbyMapType.TICK_VIEW_DISTANCE.ordinal()].update(chunk.x, chunk.z, ChunkSystem.getTickViewDistance(player));
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players[NearbyMapType.VIEW_DISTANCE.ordinal()].update(chunk.x, chunk.z, ChunkSystem.getLoadViewDistance(player));
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+ players[NearbyMapType.SPAWN_RANGE.ordinal()].update(chunk.x, chunk.z, SPAWN_RANGE_VIEW_DISTANCE);
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}
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public TrackedChunk getChunk(final ChunkPos pos) {
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diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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index 2b998bdbe49bf8211b755e0eb7c1bf13ac280eab..5afeb59ff25fed2d565407acacffec8383398006 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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@@ -79,11 +79,19 @@ public class ChunkHolder {
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// Paper start
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public void onChunkAdd() {
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-
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+ // Paper start - optimise chunk tick iteration
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+ if (this.needsBroadcastChanges()) {
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+ this.chunkMap.needsChangeBroadcasting.add(this);
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+ }
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+ // Paper end - optimise chunk tick iteration
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}
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public void onChunkRemove() {
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-
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+ // Paper start - optimise chunk tick iteration
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+ if (this.needsBroadcastChanges()) {
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+ this.chunkMap.needsChangeBroadcasting.remove(this);
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+ }
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+ // Paper end - optimise chunk tick iteration
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}
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// Paper end
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@@ -230,7 +238,7 @@ public class ChunkHolder {
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if (i < 0 || i >= this.changedBlocksPerSection.length) return; // CraftBukkit - SPIGOT-6086, SPIGOT-6296
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if (this.changedBlocksPerSection[i] == null) {
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- this.hasChangedSections = true;
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+ this.hasChangedSections = true; this.addToBroadcastMap(); // Paper - optimise chunk tick iteration
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this.changedBlocksPerSection[i] = new ShortOpenHashSet();
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}
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@@ -254,6 +262,7 @@ public class ChunkHolder {
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int k = this.lightEngine.getMaxLightSection();
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if (y >= j && y <= k) {
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+ this.addToBroadcastMap(); // Paper - optimise chunk tick iteration
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int l = y - j;
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if (lightType == LightLayer.SKY) {
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@@ -268,8 +277,19 @@ public class ChunkHolder {
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}
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}
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+ // Paper start - optimise chunk tick iteration
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+ public final boolean needsBroadcastChanges() {
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+ return this.hasChangedSections || !this.skyChangedLightSectionFilter.isEmpty() || !this.blockChangedLightSectionFilter.isEmpty();
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+ }
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+
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+ private void addToBroadcastMap() {
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+ io.papermc.paper.util.TickThread.ensureTickThread(this.chunkMap.level, this.pos, "Asynchronous ChunkHolder update is not allowed");
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+ this.chunkMap.needsChangeBroadcasting.add(this);
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+ }
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+ // Paper end - optimise chunk tick iteration
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+
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public void broadcastChanges(LevelChunk chunk) {
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- if (this.hasChangedSections || !this.skyChangedLightSectionFilter.isEmpty() || !this.blockChangedLightSectionFilter.isEmpty()) {
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+ if (this.needsBroadcastChanges()) { // Paper - moved into above, other logic needs to call
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Level world = chunk.getLevel();
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List list;
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index e3c1015a5538ad74b9f109837df5916e6ce7e711..baa8497a18474ed142535749edfca200ef31f93e 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -192,6 +192,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.playerEntityTrackerTrackMaps[i].remove(player);
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}
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// Paper end - use distance map to optimise tracker
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+ this.playerMobSpawnMap.remove(player); // Paper - optimise chunk tick iteration
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}
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void updateMaps(ServerPlayer player) {
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@@ -241,6 +242,10 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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public final io.papermc.paper.util.player.NearbyPlayers nearbyPlayers;
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// Paper end
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+ // Paper start - optimise chunk tick iteration
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+ public final it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<ChunkHolder> needsChangeBroadcasting = new it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<>();
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
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+ // Paper end - optimise chunk tick iteration
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public ChunkMap(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor executor, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter chunkProvider, ChunkGenerator chunkGenerator, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory, int viewDistance, boolean dsync) {
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super(session.getDimensionPath(world.dimension()).resolve("region"), dataFixer, dsync);
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@@ -410,7 +415,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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// Paper end
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- private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
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+ public static double euclideanDistanceSquared(ChunkPos pos, Entity entity) { // Paper - optimise chunk iteration - public
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double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8);
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double d1 = (double) SectionPos.sectionToBlockCoord(pos.z, 8);
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double d2 = d0 - entity.getX();
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diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
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index 68550d4497a5f10bf653482f79be77373df53f27..55f96545d6db95e3e657502a7910d96fded1113e 100644
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--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
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+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
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@@ -50,7 +50,7 @@ public abstract class DistanceManager {
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private static final int INITIAL_TICKET_LIST_CAPACITY = 4;
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final Long2ObjectMap<ObjectSet<ServerPlayer>> playersPerChunk = new Long2ObjectOpenHashMap();
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// Paper - rewrite chunk system
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- private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8);
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+ public static final int MOB_SPAWN_RANGE = 8; //private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8); // Paper - optimise chunk tick iteration
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// Paper - rewrite chunk system
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private final ChunkMap chunkMap; // Paper
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@@ -136,7 +136,7 @@ public abstract class DistanceManager {
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long i = chunkcoordintpair.toLong();
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// Paper - no longer used
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- this.naturalSpawnChunkCounter.update(i, 0, true);
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+ //this.naturalSpawnChunkCounter.update(i, 0, true); // Paper - optimise chunk tick iteration
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//this.playerTicketManager.update(i, 0, true); // Paper - no longer used
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//this.tickingTicketsTracker.addTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair); // Paper - no longer used
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}
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@@ -150,7 +150,7 @@ public abstract class DistanceManager {
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if (objectset != null) objectset.remove(player); // Paper - some state corruption happens here, don't crash, clean up gracefully.
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if (objectset == null || objectset.isEmpty()) { // Paper
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this.playersPerChunk.remove(i);
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- this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false);
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+ //this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false); // Paper - optimise chunk tick iteration
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//this.playerTicketManager.update(i, Integer.MAX_VALUE, false); // Paper - no longer used
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//this.tickingTicketsTracker.removeTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair); // Paper - no longer used
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}
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@@ -192,13 +192,11 @@ public abstract class DistanceManager {
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}
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public int getNaturalSpawnChunkCount() {
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- this.naturalSpawnChunkCounter.runAllUpdates();
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- return this.naturalSpawnChunkCounter.chunks.size();
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+ return this.chunkMap.playerMobSpawnMap.size(); // Paper - optimise chunk tick iteration
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}
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public boolean hasPlayersNearby(long chunkPos) {
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- this.naturalSpawnChunkCounter.runAllUpdates();
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- return this.naturalSpawnChunkCounter.chunks.containsKey(chunkPos);
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+ return this.chunkMap.playerMobSpawnMap.getObjectsInRange(chunkPos) != null; // Paper - optimise chunk tick iteration
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}
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public String getDebugStatus() {
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 8ef4b33c09c64c417e9b0d259550d7f78d1cec14..8c33a12ca879c46893150d6adfb8aa4d397c6b4c 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -553,52 +553,114 @@ public class ServerChunkCache extends ChunkSource {
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this.lastSpawnState = spawnercreature_d;
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gameprofilerfiller.popPush("filteringLoadedChunks");
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- List<ServerChunkCache.ChunkAndHolder> list = Lists.newArrayListWithCapacity(l);
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- Iterator iterator = this.chunkMap.getChunks().iterator();
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+ // Paper - optimise chunk tick iteration
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+ // Paper - optimise chunk tick iteration
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this.level.timings.chunkTicks.startTiming(); // Paper
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- while (iterator.hasNext()) {
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- ChunkHolder playerchunk = (ChunkHolder) iterator.next();
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- LevelChunk chunk = playerchunk.getTickingChunk();
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-
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- if (chunk != null) {
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- list.add(new ServerChunkCache.ChunkAndHolder(chunk, playerchunk));
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- }
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- }
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+ // Paper - optimise chunk tick iteration
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gameprofilerfiller.popPush("spawnAndTick");
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boolean flag2 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
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- Collections.shuffle(list);
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- // Paper start - call player naturally spawn event
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- int chunkRange = level.spigotConfig.mobSpawnRange;
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- chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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- chunkRange = Math.min(chunkRange, 8);
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- for (ServerPlayer entityPlayer : this.level.players()) {
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- entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange);
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- entityPlayer.playerNaturallySpawnedEvent.callEvent();
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- };
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- // Paper end
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- Iterator iterator1 = list.iterator();
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+ // Paper start - optimise chunk tick iteration
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+ ChunkMap playerChunkMap = this.chunkMap;
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+ for (ServerPlayer player : this.level.players) {
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+ if (!player.affectsSpawning || player.isSpectator()) {
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+ playerChunkMap.playerMobSpawnMap.remove(player);
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+ player.playerNaturallySpawnedEvent = null;
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+ player.lastEntitySpawnRadiusSquared = -1.0;
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+ continue;
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+ }
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+
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+ int viewDistance = io.papermc.paper.chunk.system.ChunkSystem.getTickViewDistance(player);
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+
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+ // copied and modified from isOutisdeRange
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+ int chunkRange = (int)level.spigotConfig.mobSpawnRange;
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+ chunkRange = (chunkRange > viewDistance) ? viewDistance : chunkRange;
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+ chunkRange = (chunkRange > DistanceManager.MOB_SPAWN_RANGE) ? DistanceManager.MOB_SPAWN_RANGE : chunkRange;
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+
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+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(player.getBukkitEntity(), (byte)chunkRange);
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+ event.callEvent();
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+ if (event.isCancelled() || event.getSpawnRadius() < 0) {
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+ playerChunkMap.playerMobSpawnMap.remove(player);
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+ player.playerNaturallySpawnedEvent = null;
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+ player.lastEntitySpawnRadiusSquared = -1.0;
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+ continue;
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+ }
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+
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+ int range = Math.min(event.getSpawnRadius(), DistanceManager.MOB_SPAWN_RANGE); // limit to max spawn range
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+ int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkCoordinate(player.getX());
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+ int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkCoordinate(player.getZ());
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+
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+ playerChunkMap.playerMobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range);
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+ player.lastEntitySpawnRadiusSquared = (double)((range << 4) * (range << 4)); // used in anyPlayerCloseEnoughForSpawning
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+ player.playerNaturallySpawnedEvent = event;
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+ }
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+ // Paper end - optimise chunk tick iteration
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int chunksTicked = 0; // Paper
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+ // Paper start - optimise chunk tick iteration
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+ io.papermc.paper.util.player.NearbyPlayers nearbyPlayers = this.chunkMap.getNearbyPlayers(); // Paper - optimise chunk tick iteration
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+ Iterator<LevelChunk> iterator1;
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+ if (this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ iterator1 = this.tickingChunks.iterator();
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+ } else {
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+ iterator1 = this.tickingChunks.unsafeIterator();
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+ List<LevelChunk> shuffled = Lists.newArrayListWithCapacity(this.tickingChunks.size());
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+ while (iterator1.hasNext()) {
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+ shuffled.add(iterator1.next());
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+ }
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+ Collections.shuffle(shuffled);
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+ iterator1 = shuffled.iterator();
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+ }
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+ try {
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+ // Paper end - optimise chunk tick iteration
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while (iterator1.hasNext()) {
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- ServerChunkCache.ChunkAndHolder chunkproviderserver_a = (ServerChunkCache.ChunkAndHolder) iterator1.next();
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- LevelChunk chunk1 = chunkproviderserver_a.chunk;
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+ LevelChunk chunk1 = iterator1.next(); // Paper - optimise chunk tick iteration
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ChunkPos chunkcoordintpair = chunk1.getPos();
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- if (this.level.isNaturalSpawningAllowed(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair)) {
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+ // Paper start - optimise chunk tick iteration
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+ com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> playersNearby
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+ = nearbyPlayers.getPlayers(chunkcoordintpair, io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.SPAWN_RANGE);
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+ if (playersNearby == null) {
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+ continue;
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+ }
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+ Object[] rawData = playersNearby.getRawData();
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+ boolean spawn = false;
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+ boolean tick = false;
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+ for (int itr = 0, len = playersNearby.size(); itr < len; ++itr) {
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+ ServerPlayer player = (ServerPlayer)rawData[itr];
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+ if (player.isSpectator()) {
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+ continue;
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+ }
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+
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+ double distance = ChunkMap.euclideanDistanceSquared(chunkcoordintpair, player);
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+ spawn |= player.lastEntitySpawnRadiusSquared >= distance;
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+ tick |= ((double)io.papermc.paper.util.player.NearbyPlayers.SPAWN_RANGE_VIEW_DISTANCE_BLOCKS) * ((double)io.papermc.paper.util.player.NearbyPlayers.SPAWN_RANGE_VIEW_DISTANCE_BLOCKS) >= distance;
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+ if (spawn & tick) {
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+ break;
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+ }
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+ }
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+ // Paper end - optimise chunk tick iteration
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+ if (tick && chunk1.chunkStatus.isOrAfter(net.minecraft.server.level.FullChunkStatus.ENTITY_TICKING)) { // Paper - optimise chunk tick iteration
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chunk1.incrementInhabitedTime(j);
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- if (flag2 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair, true)) { // Spigot
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+ if (spawn && flag2 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair)) { // Spigot // Paper - optimise chunk tick iteration
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NaturalSpawner.spawnForChunk(this.level, chunk1, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag1);
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}
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- if (this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) {
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+ if (true || this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { // Paper - optimise chunk tick iteration
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this.level.tickChunk(chunk1, k);
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if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper
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}
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}
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}
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+ // Paper start - optimise chunk tick iteration
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+ } finally {
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+ if (iterator1 instanceof io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.Iterator safeIterator) {
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+ safeIterator.finishedIterating();
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+ }
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+ }
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+ // Paper end - optimise chunk tick iteration
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this.level.timings.chunkTicks.stopTiming(); // Paper
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gameprofilerfiller.popPush("customSpawners");
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if (flag2) {
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@@ -608,11 +670,23 @@ public class ServerChunkCache extends ChunkSource {
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}
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gameprofilerfiller.popPush("broadcast");
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- list.forEach((chunkproviderserver_a1) -> {
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+ // Paper - optimise chunk tick iteration
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this.level.timings.broadcastChunkUpdates.startTiming(); // Paper - timing
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- chunkproviderserver_a1.holder.broadcastChanges(chunkproviderserver_a1.chunk);
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+ // Paper start - optimise chunk tick iteration
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+ if (!this.chunkMap.needsChangeBroadcasting.isEmpty()) {
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+ it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<ChunkHolder> copy = this.chunkMap.needsChangeBroadcasting.clone();
|
|
+ this.chunkMap.needsChangeBroadcasting.clear();
|
|
+ for (ChunkHolder holder : copy) {
|
|
+ holder.broadcastChanges(holder.getFullChunkNowUnchecked()); // LevelChunks are NEVER unloaded
|
|
+ if (holder.needsBroadcastChanges()) {
|
|
+ // I DON'T want to KNOW what DUMB plugins might be doing.
|
|
+ this.chunkMap.needsChangeBroadcasting.add(holder);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // Paper end - optimise chunk tick iteration
|
|
this.level.timings.broadcastChunkUpdates.stopTiming(); // Paper - timing
|
|
- });
|
|
+ // Paper - optimise chunk tick iteration
|
|
gameprofilerfiller.pop();
|
|
gameprofilerfiller.pop();
|
|
this.chunkMap.tick();
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index 872bd74b581249a8132ec5c37dfdd9e699bfbafa..f71a4a8307fb092d33545e12d253e0b80c884168 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -318,6 +318,9 @@ public class ServerPlayer extends Player {
|
|
});
|
|
}
|
|
// Paper end - replace player chunk loader
|
|
+ // Paper start - optimise chunk tick iteration
|
|
+ public double lastEntitySpawnRadiusSquared = -1.0;
|
|
+ // Paper end - optimise chunk tick iteration
|
|
|
|
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile, ClientInformation clientOptions) {
|
|
super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
|