Paper/Spigot-Server-Patches/0165-Allow-specifying-a-custom-authentication-servers-dow.patch
Mariell Hoversholm 2dd5dccf00
Add config option for displayname in quit message (#5260)
This restores the behaviour to vanilla by default, but may be changed if
one wants to.

Fixes #5259.
2021-02-26 17:54:48 +00:00

44 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Thu, 17 Aug 2017 16:08:20 -0700
Subject: [PATCH] Allow specifying a custom "authentication servers down" kick
message
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 48319aaf1c525c6fb7bdee5c2f570a0d056d4eae..52954fc3bf932cfc9d5ce63e3d3cace351305790 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -1,5 +1,6 @@
package com.destroystokyo.paper;
+import com.google.common.base.Strings;
import com.google.common.base.Throwables;
import java.io.File;
@@ -273,4 +274,9 @@ public class PaperConfig {
private static void suggestPlayersWhenNull() {
suggestPlayersWhenNullTabCompletions = getBoolean("settings.suggest-player-names-when-null-tab-completions", suggestPlayersWhenNullTabCompletions);
}
+
+ public static String authenticationServersDownKickMessage = ""; // empty = use translatable message
+ private static void authenticationServersDownKickMessage() {
+ authenticationServersDownKickMessage = Strings.emptyToNull(getString("messages.kick.authentication-servers-down", authenticationServersDownKickMessage));
+ }
}
diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
index a7b57185d337846d8f7b296b31665315d375ecd5..a8f155b7149d5702896375c7cae1c8c573543060 100644
--- a/src/main/java/net/minecraft/server/LoginListener.java
+++ b/src/main/java/net/minecraft/server/LoginListener.java
@@ -258,6 +258,10 @@ public class LoginListener implements PacketLoginInListener {
LoginListener.this.i = LoginListener.this.a(gameprofile);
LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
} else {
+ // Paper start
+ if (com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage != null) {
+ LoginListener.this.disconnect(new ChatComponentText(com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage));
+ } else // Paper end
LoginListener.this.disconnect(new ChatMessage("multiplayer.disconnect.authservers_down"));
LoginListener.LOGGER.error("Couldn't verify username because servers are unavailable");
}