mirror of
https://github.com/PaperMC/Paper.git
synced 2024-09-12 15:08:27 +02:00
Calling this 2.0 as it's a pretty major improvement with more knobs to twist. This update fixes many things. The goal here is to restore vanilla behavior to some degree. Instead of permanent inactive pools of animals, let them show some signs of life some.... Yes this may reduce performance compared to before, but I hope it is minimal. Got to find a balance. Previous EAR logic really compromised vanilla behavior of mobs. This tries to restore it. Changes: 1) All monsters are now classed as Monster. Mojang has an interface, we should use it. - This now includes Shulker, Slimes, see #2 for Phantom and Ghast 2) Villagers and Flying Monsters now have their own separate activation range configs. - Villagers will default to your Animals config 3) Added a bunch of more immunities - Brand new entities are immune for a few seconds - Entities that recently traveled by portal are immune for few seconds - Entities that are leashed to a player are immune - Ender Signals are immune - Entities that are jumping, climbing, dying (lol) are immune - Minecarts are now always immune to the movement restriction 4) Villagers immunity received major overhaul... - Now has many immunities for Villager activities to let them do their work then go back inactive - Such as interacting with doors and workstations should be more normal now - Raids will trigger immunities, in that villagers will run and hide when bell rings. - Raid should keep the entire village immune during the raid to keep gameplay mechanics You can disable raids by game rule if you dont want raids Then the big one..... Wake Up Inactive Entities: One issue plagueing "farms" is that we no longer even let entities move now. Entities become lifeless. A new system has been introduced to wake up inactive entities every so often, to let them stretch their legs, eat some food, play with each other and experience the good entity life. Animals, Villagers, Monsters (Includes Pillagers), and Flying Monsters will now wake up every so often after staying inactive for a very long. This grants them a temporary immunity, that the goal is they will then find "stuff to do" by having a longer activity window. How many to wake up, how often they wake up, and for how long they wake up are all configurable. Current EAR Immunities really don't give some entities enough of a window to find work to then keep them immune for the work to even start. This system should help that. We will only wake up a few entities per tick on the first wave, restoring 1 per type per world per tick. So say you have 10 monsters qualify for inactive wake up, all 8 will wake up on the first eligible tick, and then the 9th will wake up on next tick, 10th on next tick. If for 5 ticks no more inactive wake up, our buffer will have built back up to 5, and then 5 can go next needed tick. This basically incrementally wakes them up, preventing too many from waking up in a single tick, to reduce impact to TPS.
350 lines
18 KiB
Diff
350 lines
18 KiB
Diff
From b56a99223d17176e5a002c81e1d49a27f0461e97 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 12 Apr 2020 15:50:48 -0400
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Subject: [PATCH] Forced Watchdog Crash support and Improve Async Shutdown
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If the request to shut down the server is received while we are in
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a watchdog hang, immediately treat it as a crash and begin the shutdown
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process. Shutdown process is now improved to also shutdown cleanly when
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not using restart scripts either.
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If a server is deadlocked, a server owner can send SIGUP (or any other signal
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the JVM understands to shut down as it currently does) and the watchdog
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will no longer need to wait until the full timeout, allowing you to trigger
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a close process and try to shut the server down gracefully, saving player and
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world data.
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Previously there was no way to trigger this outside of waiting for a full watchdog
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timeout, which may be set to a really long time...
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Additionally, fix everything to do with shutting the server down asynchronously.
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Previously, nearly everything about the process was fragile and unsafe. Main might
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not have actually been frozen, and might still be manipulating state.
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Or, some reuest might ask main to do something in the shutdown but main is dead.
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Or worse, other things might start closing down items such as the Console or Thread Pool
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before we are fully shutdown.
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This change tries to resolve all of these issues by moving everything into the stop
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method and guaranteeing only one thread is stopping the server.
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We then issue Thread Death to the main thread of another thread initiates the stop process.
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We have to ensure Thread Death propagates correctly though to stop main completely.
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This is to ensure that if main isn't truely stuck, it's not manipulating state we are trying to save.
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diff --git a/src/main/java/net/minecraft/server/CrashReport.java b/src/main/java/net/minecraft/server/CrashReport.java
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index 3de19c998b..c7dc8787cc 100644
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--- a/src/main/java/net/minecraft/server/CrashReport.java
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+++ b/src/main/java/net/minecraft/server/CrashReport.java
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@@ -257,6 +257,7 @@ public class CrashReport {
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}
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public static CrashReport a(Throwable throwable, String s) {
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+ if (throwable instanceof ThreadDeath) com.destroystokyo.paper.util.SneakyThrow.sneaky(throwable); // Paper
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while (throwable instanceof CompletionException && throwable.getCause() != null) {
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throwable = throwable.getCause();
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}
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diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
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index 1ef7890da5..e62ca0543f 100644
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--- a/src/main/java/net/minecraft/server/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
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@@ -750,7 +750,7 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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@Override
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public void stop() {
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super.stop();
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- SystemUtils.f();
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+ //SystemUtils.f(); // Paper - moved into super
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/IAsyncTaskHandler.java b/src/main/java/net/minecraft/server/IAsyncTaskHandler.java
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index cfe43e882e..2632c7c3ec 100644
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--- a/src/main/java/net/minecraft/server/IAsyncTaskHandler.java
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+++ b/src/main/java/net/minecraft/server/IAsyncTaskHandler.java
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@@ -135,6 +135,7 @@ public abstract class IAsyncTaskHandler<R extends Runnable> implements Mailbox<R
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try {
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r0.run();
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} catch (Exception exception) {
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+ if (exception.getCause() instanceof ThreadDeath) throw exception; // Paper
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IAsyncTaskHandler.LOGGER.fatal("Error executing task on {}", this.bi(), exception);
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 5f57a9e1c8..98f0398348 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -144,6 +144,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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private final ResourcePackRepository<ResourcePackLoader> resourcePackRepository;
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@Nullable
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private ResourcePackSourceFolder resourcePackFolder;
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+ public volatile Thread shutdownThread; // Paper
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public CommandDispatcher commandDispatcher;
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private final CraftingManager craftingManager;
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private final TagRegistry tagRegistry;
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@@ -176,7 +177,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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public boolean serverAutoSave = false; // Paper
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public File bukkitDataPackFolder;
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public CommandDispatcher vanillaCommandDispatcher;
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- private boolean forceTicks;
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+ public boolean forceTicks; // Paper
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// CraftBukkit end
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// Spigot start
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public static final int TPS = 20;
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@@ -725,7 +726,12 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// CraftBukkit start - prevent double stopping on multiple threads
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synchronized(stopLock) {
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if (hasStopped) return;
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+ shutdownThread = Thread.currentThread();
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hasStopped = true;
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+ org.spigotmc.WatchdogThread.doStop(); // Paper
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+ if (!isMainThread()) {
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+ this.getThread().stop();
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+ }
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}
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// CraftBukkit end
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MinecraftServer.LOGGER.info("Stopping server");
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@@ -782,7 +788,18 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.getUserCache().c(false); // Paper
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}
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// Spigot end
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+ // Paper start - move final shutdown items here
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+ LOGGER.info("Flushing Chunk IO");
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com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.close(true, true); // Paper
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+ LOGGER.info("Closing Thread Pool");
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+ SystemUtils.shutdownServerThreadPool(); // Paper
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+ LOGGER.info("Closing Server");
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+ try {
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+ net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Use TerminalConsoleAppender
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+ } catch (Exception e) {
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+ }
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+ this.exit();
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+ // Paper end
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}
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public String getServerIp() {
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@@ -882,6 +899,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.a(this.serverPing);
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// Spigot start
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+ org.spigotmc.WatchdogThread.tick(); // Paper
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org.spigotmc.WatchdogThread.hasStarted = true; // Paper
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Arrays.fill( recentTps, 20 );
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long start = System.nanoTime(), curTime, tickSection = start; // Paper - Further improve server tick loop
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@@ -938,6 +956,12 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.a((CrashReport) null);
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}
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} catch (Throwable throwable) {
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+ // Paper start
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+ if (throwable instanceof ThreadDeath) {
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+ MinecraftServer.LOGGER.error("Main thread terminated by WatchDog due to hard crash", throwable);
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+ return;
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+ }
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+ // Paper end
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MinecraftServer.LOGGER.error("Encountered an unexpected exception", throwable);
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// Spigot Start
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if ( throwable.getCause() != null )
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@@ -969,14 +993,14 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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} catch (Throwable throwable1) {
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MinecraftServer.LOGGER.error("Exception stopping the server", throwable1);
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} finally {
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- org.spigotmc.WatchdogThread.doStop(); // Spigot
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+ //org.spigotmc.WatchdogThread.doStop(); // Spigot // Paper - move into stop
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// CraftBukkit start - Restore terminal to original settings
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try {
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- net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Use TerminalConsoleAppender
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+ //net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Move into stop
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} catch (Exception ignored) {
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}
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// CraftBukkit end
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- this.exit();
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+ //this.exit(); // Paper - moved into stop
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}
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}
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@@ -1032,6 +1056,12 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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@Override
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protected TickTask postToMainThread(Runnable runnable) {
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+ // Paper start - anything that does try to post to main during watchdog crash, run on watchdog
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+ if (this.hasStopped && Thread.currentThread().equals(shutdownThread)) {
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+ runnable.run();
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+ runnable = () -> {};
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+ }
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+ // Paper end
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return new TickTask(this.ticks, runnable);
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index dfe6251576..160476fa29 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -398,7 +398,7 @@ public abstract class PlayerList {
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cserver.getPluginManager().callEvent(playerQuitEvent);
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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- entityplayer.playerTick();// SPIGOT-924
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+ if (server.isMainThread()) entityplayer.playerTick();// SPIGOT-924 // Paper - don't tick during emergency shutdowns (Watchdog)
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// CraftBukkit end
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// Paper start - Remove from collideRule team if needed
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diff --git a/src/main/java/net/minecraft/server/SystemUtils.java b/src/main/java/net/minecraft/server/SystemUtils.java
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index dc6d030621..bc8b904660 100644
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--- a/src/main/java/net/minecraft/server/SystemUtils.java
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+++ b/src/main/java/net/minecraft/server/SystemUtils.java
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@@ -109,6 +109,7 @@ public class SystemUtils {
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return SystemUtils.c;
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}
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+ public static void shutdownServerThreadPool() { f(); } // Paper - OBFHELPER
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public static void f() {
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SystemUtils.c.shutdown();
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index de9f49b884..c8619af2cf 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -792,6 +792,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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gameprofilerfiller.exit();
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} catch (Throwable throwable) {
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+ if (throwable instanceof ThreadDeath) throw throwable; // Paper
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// Paper start - Prevent tile entity and entity crashes
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String msg = "TileEntity threw exception at " + tileentity.world.getWorld().getName() + ":" + tileentity.position.getX() + "," + tileentity.position.getY() + "," + tileentity.position.getZ();
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System.err.println(msg);
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@@ -867,6 +868,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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try {
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consumer.accept(entity);
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} catch (Throwable throwable) {
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+ if (throwable instanceof ThreadDeath) throw throwable; // Paper
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// Paper start - Prevent tile entity and entity crashes
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String msg = "Entity threw exception at " + entity.world.getWorld().getName() + ":" + entity.locX() + "," + entity.locY() + "," + entity.locZ();
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System.err.println(msg);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 8cc0f66ce5..dcc44be613 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1705,7 +1705,7 @@ public final class CraftServer implements Server {
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@Override
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public boolean isPrimaryThread() {
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- return Thread.currentThread().equals(console.serverThread); // Paper - Fix issues with detecting main thread properly
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+ return Thread.currentThread().equals(console.serverThread) || Thread.currentThread().equals(net.minecraft.server.MinecraftServer.getServer().shutdownThread); // Paper - Fix issues with detecting main thread properly, the only time Watchdog will be used is during a crash shutdown which is a "try our best" scenario
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}
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@Override
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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index 449e99d1b6..899a525209 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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@@ -12,12 +12,25 @@ public class ServerShutdownThread extends Thread {
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@Override
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public void run() {
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try {
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+ // Paper start - try to shutdown on main
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+ server.safeShutdown(false, false);
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+ for (int i = 1000; i > 0 && !server.hasStopped(); i -= 100) {
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+ Thread.sleep(100);
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+ }
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+ if (server.hasStopped()) {
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+ return;
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+ }
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+ // Looks stalled, close async
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org.spigotmc.AsyncCatcher.enabled = false; // Spigot
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org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
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+ server.forceTicks = true;
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server.close();
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+ } catch (InterruptedException e) {
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+ e.printStackTrace();
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+ // Paper end
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} finally {
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try {
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- net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Use TerminalConsoleAppender
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+ //net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Move into stop
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} catch (Exception e) {
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}
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}
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diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
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index aefea3a9a8..123de5ac90 100644
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--- a/src/main/java/org/spigotmc/RestartCommand.java
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+++ b/src/main/java/org/spigotmc/RestartCommand.java
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@@ -139,7 +139,7 @@ public class RestartCommand extends Command
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// Paper end
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// Paper start - copied from above and modified to return if the hook registered
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- private static boolean addShutdownHook(String restartScript)
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+ public static boolean addShutdownHook(String restartScript)
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{
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String[] split = restartScript.split( " " );
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if ( split.length > 0 && new File( split[0] ).isFile() )
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diff --git a/src/main/java/org/spigotmc/WatchdogThread.java b/src/main/java/org/spigotmc/WatchdogThread.java
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index 5bdcdcf9e8..fe4b8caf28 100644
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--- a/src/main/java/org/spigotmc/WatchdogThread.java
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+++ b/src/main/java/org/spigotmc/WatchdogThread.java
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@@ -41,6 +41,7 @@ public class WatchdogThread extends Thread
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{
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if ( instance == null )
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{
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+ if (timeoutTime <= 0) timeoutTime = 300; // Paper
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instance = new WatchdogThread( timeoutTime * 1000L, restart );
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instance.start();
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}
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@@ -67,12 +68,13 @@ public class WatchdogThread extends Thread
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// Paper start
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Logger log = Bukkit.getServer().getLogger();
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long currentTime = monotonicMillis();
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- if ( lastTick != 0 && currentTime > lastTick + earlyWarningEvery && !Boolean.getBoolean("disable.watchdog") )
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+ MinecraftServer server = MinecraftServer.getServer();
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+ if (lastTick != 0 && hasStarted && (!server.isRunning() || (currentTime > lastTick + earlyWarningEvery && !Boolean.getBoolean("disable.watchdog")) ))
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{
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- boolean isLongTimeout = currentTime > lastTick + timeoutTime;
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+ boolean isLongTimeout = currentTime > lastTick + timeoutTime || (!server.isRunning() && !server.hasStopped() && currentTime > lastTick + 1000);
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// Don't spam early warning dumps
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if ( !isLongTimeout && (earlyWarningEvery <= 0 || !hasStarted || currentTime < lastEarlyWarning + earlyWarningEvery || currentTime < lastTick + earlyWarningDelay)) continue;
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- if ( !isLongTimeout && MinecraftServer.getServer().hasStopped()) continue; // Don't spam early watchdog warnings during shutdown, we'll come back to this...
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+ if ( !isLongTimeout && server.hasStopped()) continue; // Don't spam early watchdog warnings during shutdown, we'll come back to this...
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lastEarlyWarning = currentTime;
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if (isLongTimeout) {
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// Paper end
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@@ -114,7 +116,7 @@ public class WatchdogThread extends Thread
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log.log( Level.SEVERE, "------------------------------" );
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log.log( Level.SEVERE, "Server thread dump (Look for plugins here before reporting to Paper!):" ); // Paper
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ChunkTaskManager.dumpAllChunkLoadInfo(); // Paper
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- dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( MinecraftServer.getServer().serverThread.getId(), Integer.MAX_VALUE ), log );
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+ dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( server.serverThread.getId(), Integer.MAX_VALUE ), log );
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log.log( Level.SEVERE, "------------------------------" );
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//
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// Paper start - Only print full dump on long timeouts
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@@ -135,9 +137,24 @@ public class WatchdogThread extends Thread
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if ( isLongTimeout )
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{
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- if ( restart && !MinecraftServer.getServer().hasStopped() )
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+ if ( !server.hasStopped() )
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{
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- RestartCommand.restart();
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+ AsyncCatcher.enabled = false; // Disable async catcher incase it interferes with us
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+ AsyncCatcher.shuttingDown = true;
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+ server.forceTicks = true;
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+ if (restart) {
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+ RestartCommand.addShutdownHook( SpigotConfig.restartScript );
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+ }
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+ // try one last chance to safe shutdown on main incase it 'comes back'
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+ server.safeShutdown(false, restart);
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+ try {
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+ Thread.sleep(1000);
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+ } catch (InterruptedException e) {
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+ e.printStackTrace();
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+ }
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+ if (!server.hasStopped()) {
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+ server.close();
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+ }
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}
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break;
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} // Paper end
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--
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2.26.2
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