Paper/patches/api/0297-Add-more-line-of-sight-methods.patch
Nassim Jahnke e035fd7034
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
cc9aa21a SPIGOT-6399, SPIGOT-7344: Clarify collidable behavior for player entities
f23325b6 Add API for per-world simulation distances
26e1774e Add API for per-world view distances
0b541e60 Add PlayerLoginEvent#getRealAddress
5f027d2d PR-949: Add Vector#fromJOML() overloads for read-only vector types

CraftBukkit Changes:
bcf56171a PR-1321: Clean up some stuff which got missed during previous PRs
7f833a2d1 SPIGOT-7462: Players no longer drop XP after dying near a Sculk Catalyst
752aac669 Implement APIs for per world view and simulation distances
57d7ef433 Preserve empty enchantment tags for glow effect
465ec3fb4 Remove connected check on setScoreboard
f90ce621e Use one PermissibleBase for all command blocks
5876cca44 SPIGOT-7550: Fix creation of Arrow instances
f03fc3aa3 SPIGOT-7549: ServerTickManager#setTickRate incorrect Precondition
9d7f49b01 SPIGOT-7548: Fix wrong spawn location for experience orb and dropped item

Spigot Changes:
ed9ba9a4 Drop no longer required patch ignoring -o option
86b5dd6a SPIGOT-7546: Fix hardcoded check for outdated client message
aa7cde7a Remove obsolete APIs for per world view and simulation distances
6dff577e Remove obsolete patch preserving empty `ench` tags
a3bf95b8 Remove obsolete PlayerLoginEvent#getRealAddress
1b02f5d6 Remove obsolete connected check on setScoreboard patch
acf717eb Remove obsolete command block PermissibleBase patch
053fa2a9 Remove redundant patch dealing with null tile entities
2023-12-26 00:18:13 +01:00

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2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TwoLeggedCat <80929284+TwoLeggedCat@users.noreply.github.com>
Date: Sat, 29 May 2021 14:33:18 -0500
Subject: [PATCH] Add more line of sight methods
diff --git a/src/main/java/org/bukkit/RegionAccessor.java b/src/main/java/org/bukkit/RegionAccessor.java
index d8b1fa79dc24138dc71e32c14bda71c1d570ed88..b68367f123f029c3ff47eab6bfabd7a894a99da4 100644
--- a/src/main/java/org/bukkit/RegionAccessor.java
+++ b/src/main/java/org/bukkit/RegionAccessor.java
@@ -461,5 +461,13 @@ public interface RegionAccessor extends Keyed { // Paper
@NotNull
@Override
NamespacedKey getKey();
+
+ /**
+ * Tell whether a line of sight exists between the given locations
+ * @param from Location to start at
+ * @param to target Location
+ * @return whether a line of sight exists between {@code from} and {@code to}
+ */
+ public boolean lineOfSightExists(@NotNull Location from, @NotNull Location to);
// Paper end
}
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 2d634e03c14d9f6fdc767e7dfe35e8ae0088cee9..ef31d309ec21174aafe54a219440bf8508fd0ac8 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -572,6 +572,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
public boolean hasLineOfSight(@NotNull Entity other);
+ // Paper start
+ /**
+ * Checks whether the living entity has block line of sight to the given block.
+ * <p>
+ * This uses the same algorithm that hostile mobs use to find the closest
+ * player.
+ *
+ * @param location the location to determine line of sight to
+ * @return true if there is a line of sight, false if not
+ */
+ public boolean hasLineOfSight(@NotNull Location location);
+ // Paper end
+
/**
* Returns if the living entity despawns when away from players or not.
* <p>