mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-01 08:20:51 +01:00
1e7dd72f15
The game uses 0.95d now
21 lines
1.1 KiB
Diff
21 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Callahan <mr.callahhh@gmail.com>
|
|
Date: Mon, 13 Jan 2020 23:47:28 -0600
|
|
Subject: [PATCH] Prevent sync chunk loads when villagers try to find beds
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
|
|
index 964fc8615d071d33c821f0c54ac1ebd4884df0cd..dcfc668503c50927b4a4dbb3988d531215d513f8 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
|
|
@@ -43,7 +43,8 @@ public class SleepInBed extends Behavior<LivingEntity> {
|
|
}
|
|
}
|
|
|
|
- BlockState blockState = world.getBlockState(globalPos.pos());
|
|
+ BlockState blockState = world.getBlockStateIfLoaded(globalPos.pos()); // Paper
|
|
+ if (blockState == null) { return false; } // Paper
|
|
return globalPos.pos().closerToCenterThan(entity.position(), 2.0D) && blockState.is(BlockTags.BEDS) && !blockState.getValue(BedBlock.OCCUPIED);
|
|
}
|
|
}
|