Paper/patches/unapplied/server/0528-Move-range-check-for-block-placing-up.patch
2024-12-03 17:58:41 +01:00

23 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Wed, 8 Jun 2022 10:52:18 +0200
Subject: [PATCH] Move range check for block placing up
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index c3b4b800c5a34afa03ed7c31e14f26ca16109982..cad988c90749183e3af01b319206d49a8734ac15 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1757,6 +1757,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
if (itemstack.isItemEnabled(worldserver.enabledFeatures())) {
BlockHitResult movingobjectpositionblock = packet.getHitResult();
Vec3 vec3d = movingobjectpositionblock.getLocation();
+ // Paper start - improve distance check
+ if (!Double.isFinite(vec3d.x) || !Double.isFinite(vec3d.y) || !Double.isFinite(vec3d.z)) {
+ return;
+ }
+ // Paper end - improve distance check
BlockPos blockposition = movingobjectpositionblock.getBlockPos();
if (this.player.canInteractWithBlock(blockposition, 1.0D)) {