Paper/patches/server/0383-Set-cap-on-JDK-per-thread-native-byte-buffer-cache.patch
Jake Potrebic 1e7dd72f15
Remove 'fix Vanilla Minecart speed' patch (#10068)
The game uses 0.95d now
2023-12-22 17:44:36 -08:00

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1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 4 May 2020 01:08:56 -0400
Subject: [PATCH] Set cap on JDK per-thread native byte buffer cache
See: https://www.evanjones.ca/java-bytebuffer-leak.html
This is potentially a source of lots of native memory usage.
We are clearly seeing native usage upwards to 1-4GB which doesn't make sense.
Region File usage fixed in previous patch should of tecnically only been somewhat
temporary until GC finally gets it some time later, but between all the various
plugins doing IO on various threads, this hidden detail of the JDK could be
keeping long lived large direct buffers in cache.
Set system properly at server startup if not set already to help protect from this.
diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
index fa9c17c49a17b8325a7510316de89e3ff3b6f1cf..37faa5ce82ae9ca2893250d86cc2eb21c00cc81f 100644
--- a/src/main/java/org/bukkit/craftbukkit/Main.java
+++ b/src/main/java/org/bukkit/craftbukkit/Main.java
@@ -26,6 +26,7 @@ public class Main {
}
// Paper end
// Todo: Installation script
+ if (System.getProperty("jdk.nio.maxCachedBufferSize") == null) System.setProperty("jdk.nio.maxCachedBufferSize", "262144"); // Paper - cap per-thread NIO cache size
OptionParser parser = new OptionParser() {
{
this.acceptsAll(Main.asList("?", "help"), "Show the help");