Paper/patches/server/1038-Restore-vanilla-entity-drops-behavior.patch
2024-01-14 13:47:09 +01:00

242 lines
17 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 22 Mar 2022 09:34:41 -0700
Subject: [PATCH] Restore vanilla entity drops behavior
Instead of just tracking the itemstacks, this tracks with it, the
action to take with that itemstack to apply the correct logic
on dropping the item instead of generalizing it for all dropped
items like CB does.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 3ca06c5dfed3bc2006bf2f42444353bfab14096d..a3037dccab32597aa99e1590e1ea42fcec06bb0c 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -944,22 +944,20 @@ public class ServerPlayer extends Player {
if (this.isRemoved()) {
return;
}
- java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>(this.getInventory().getContainerSize());
+ List<DefaultDrop> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize()); // Paper - Restore vanilla drops behavior
boolean keepInventory = this.level().getGameRules().getBoolean(GameRules.RULE_KEEPINVENTORY) || this.isSpectator();
if (!keepInventory) {
for (ItemStack item : this.getInventory().getContents()) {
if (!item.isEmpty() && !EnchantmentHelper.hasVanishingCurse(item)) {
- loot.add(CraftItemStack.asCraftMirror(item));
+ loot.add(new DefaultDrop(item, stack -> this.drop(stack, true, false, false))); // Paper - Restore vanilla drops behavior; drop function taken from Inventory#dropAll (don't fire drop event)
}
}
}
if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - preserve this check from vanilla
// SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule)
this.dropFromLootTable(damageSource, this.lastHurtByPlayerTime > 0);
- for (org.bukkit.inventory.ItemStack item : this.drops) {
- loot.add(item);
- }
+ loot.addAll(this.drops); // Paper
this.drops.clear(); // SPIGOT-5188: make sure to clear
} // Paper
@@ -2442,8 +2440,8 @@ public class ServerPlayer extends Player {
}
@Override
- public ItemEntity drop(ItemStack stack, boolean throwRandomly, boolean retainOwnership) {
- ItemEntity entityitem = super.drop(stack, throwRandomly, retainOwnership);
+ public ItemEntity drop(ItemStack stack, boolean throwRandomly, boolean retainOwnership, boolean callDropEvent) { // Paper - Restore vanilla drops behavior; override method with most params
+ ItemEntity entityitem = super.drop(stack, throwRandomly, retainOwnership, callDropEvent); // Paper - Restore vanilla drops behavior; override method with most params
if (entityitem == null) {
return null;
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index c80a7a476c6363e526f26a3c7a5ed0a277ca0394..26ee8f19a3f7d722060170c4e2c5c1aa8c03d28d 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -2703,6 +2703,25 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
@Nullable
public ItemEntity spawnAtLocation(ItemStack stack, float yOffset) {
+ // Paper start - Restore vanilla drops behavior
+ return this.spawnAtLocation(stack, yOffset, null);
+ }
+ public record DefaultDrop(Item item, org.bukkit.inventory.ItemStack stack, @Nullable java.util.function.Consumer<ItemStack> dropConsumer) {
+ public DefaultDrop(final ItemStack stack, final java.util.function.Consumer<ItemStack> dropConsumer) {
+ this(stack.getItem(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack), dropConsumer);
+ }
+
+ public void runConsumer(final org.bukkit.World fallbackWorld, final Location fallbackLoc) {
+ if (this.dropConsumer == null || org.bukkit.craftbukkit.util.CraftMagicNumbers.getItem(this.stack.getType()) != this.item) {
+ fallbackWorld.dropItem(fallbackLoc, this.stack);
+ } else {
+ this.dropConsumer.accept(org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(this.stack));
+ }
+ }
+ }
+ @Nullable
+ public ItemEntity spawnAtLocation(ItemStack stack, float yOffset, @Nullable java.util.function.Consumer<? super ItemEntity> delayedAddConsumer) {
+ // Paper end - Restore vanilla drops behavior
if (stack.isEmpty()) {
return null;
} else if (this.level().isClientSide) {
@@ -2710,14 +2729,21 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
} else {
// CraftBukkit start - Capture drops for death event
if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
+ // Paper start - Restore vanilla drops behavior
+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(new net.minecraft.world.entity.Entity.DefaultDrop(stack, itemStack -> {
+ ItemEntity itemEntity = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), itemStack); // stack is copied before consumer
+ itemEntity.setDefaultPickUpDelay();
+ this.level.addFreshEntity(itemEntity);
+ if (delayedAddConsumer != null) delayedAddConsumer.accept(itemEntity);
+ }));
+ // Paper end - Restore vanilla drops behavior
return null;
}
// CraftBukkit end
ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original
stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
- entityitem.setDefaultPickUpDelay();
+ entityitem.setDefaultPickUpDelay(); // Paper - diff on change (in dropConsumer)
// Paper start
return this.spawnAtLocation(entityitem);
}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index f242b2c56bfc2f17e87125e642538d58feb253e0..4cbdc1c36b1afb93f7c261b4ecbc5a766a00a288 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -254,7 +254,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
// CraftBukkit start
public int expToDrop;
public boolean forceDrops;
- public ArrayList<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
+ public ArrayList<DefaultDrop> drops = new ArrayList<>(); // Paper - Restore vanilla drops behavior
public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
public boolean collides = true;
public Set<UUID> collidableExemptions = new HashSet<>();
diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
index 71bcd55d9d71fbd5bf3014c7e36d1456d8d5c3fd..68ecf0203e23cb6360d05bec18d9c1c413d84650 100644
--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
@@ -534,10 +534,10 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob
@Override
protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) {
super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops);
- ItemEntity entityitem = this.spawnAtLocation((ItemLike) Items.NETHER_STAR);
+ ItemEntity entityitem = this.spawnAtLocation(new net.minecraft.world.item.ItemStack(Items.NETHER_STAR), 0, ItemEntity::setExtendedLifetime); // Paper - Restore vanilla drops behavior; spawnAtLocation returns null so modify the item entity with a consumer
if (entityitem != null) {
- entityitem.setExtendedLifetime();
+ entityitem.setExtendedLifetime(); // Paper - diff on change
}
}
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index ab708b256183fc54fe8e13f341d8a38acf611739..a9c1f99ba2461333bd154ac16e812031f234f7a6 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -610,7 +610,7 @@ public class ArmorStand extends LivingEntity {
itemstack.setHoverName(this.getCustomName());
}
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior
return this.brokenByAnything(damageSource); // Paper
}
@@ -624,7 +624,7 @@ public class ArmorStand extends LivingEntity {
for (i = 0; i < this.handItems.size(); ++i) {
itemstack = (ItemStack) this.handItems.get(i);
if (!itemstack.isEmpty()) {
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
this.handItems.set(i, ItemStack.EMPTY);
}
}
@@ -632,7 +632,7 @@ public class ArmorStand extends LivingEntity {
for (i = 0; i < this.armorItems.size(); ++i) {
itemstack = (ItemStack) this.armorItems.get(i);
if (!itemstack.isEmpty()) {
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
this.armorItems.set(i, ItemStack.EMPTY);
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 93bf055d1b050c58677e8cec39e95b53b879ec1d..2fba13f4355fc7c32fa80935416014b292a6beeb 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -939,17 +939,21 @@ public class CraftEventFactory {
}
public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim) {
- return CraftEventFactory.callEntityDeathEvent(victim, new ArrayList<org.bukkit.inventory.ItemStack>(0));
+ return CraftEventFactory.callEntityDeathEvent(victim, new ArrayList<>(0)); // Paper - Restore vanilla drops behavior
}
- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<Entity.DefaultDrop> drops) { // Paper - Restore vanilla drops behavior
// Paper start
return CraftEventFactory.callEntityDeathEvent(victim, drops, com.google.common.util.concurrent.Runnables.doNothing());
}
- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
+ private static java.util.function.Function<org.bukkit.inventory.ItemStack, Entity.DefaultDrop> FROM_FUNCTION = stack -> {
+ if (stack == null) return null;
+ return new Entity.DefaultDrop(CraftItemType.bukkitToMinecraft(stack.getType()), stack, null);
+ };
+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<Entity.DefaultDrop> drops, Runnable lootCheck) { // Paper
// Paper end
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
- EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
+ EntityDeathEvent event = new EntityDeathEvent(entity, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward()); // Paper - Restore vanilla drops behavior
populateFields(victim, event); // Paper - make cancellable
CraftWorld world = (CraftWorld) entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
@@ -963,19 +967,23 @@ public class CraftEventFactory {
victim.expToDrop = event.getDroppedExp();
lootCheck.run(); // Paper - advancement triggers before destroying items
- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
+ // Paper start - Restore vanilla drops behavior
+ for (Entity.DefaultDrop drop : drops) {
+ if (drop == null) continue;;
+ final org.bukkit.inventory.ItemStack stack = drop.stack();
+ // Paper end - Restore vanilla drops behavior
if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
- world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+ drop.runConsumer(world, entity.getLocation()); // Paper - Restore vanilla drops behavior
if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
}
return event;
}
- public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, List<org.bukkit.inventory.ItemStack> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure
+ public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, List<Entity.DefaultDrop> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure & Restore vanilla drops behavior
CraftPlayer entity = victim.getBukkitEntity();
- PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage);
+ PlayerDeathEvent event = new PlayerDeathEvent(entity, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(), 0, deathMessage); // Paper - Restore vanilla drops behavior
event.setKeepInventory(keepInventory);
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
populateFields(victim, event); // Paper - make cancellable
@@ -994,10 +1002,14 @@ public class CraftEventFactory {
victim.expToDrop = event.getDroppedExp();
victim.newExp = event.getNewExp();
- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
+ // Paper start - Restore vanilla drops behavior
+ for (Entity.DefaultDrop drop : drops) {
+ if (drop == null) continue;
+ final org.bukkit.inventory.ItemStack stack = drop.stack();
+ // Paper end - Restore vanilla drops behavior
if (stack == null || stack.getType() == Material.AIR) continue;
- world.dropItem(entity.getLocation(), stack);
+ drop.runConsumer(world, entity.getLocation()); // Paper - Restore vanilla drops behavior
}
return event;