mirror of
https://github.com/PaperMC/Paper.git
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120 lines
6.9 KiB
Diff
120 lines
6.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Hugo Manrique <hugmanrique@gmail.com>
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Date: Mon, 23 Jul 2018 14:22:26 +0200
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Subject: [PATCH] Vanished players don't have rights
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 3b2322e359ea0fa8cf6c256054c4d0dcd3f43d73..1382a16d21133b368158914509eb9ef3e0694ffd 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -209,7 +209,14 @@ public abstract class Projectile extends Entity {
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if (!entity.isSpectator() && entity.isAlive() && entity.isPickable()) {
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Entity entity1 = this.getOwner();
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+ // Paper start - Cancel hit for vanished players
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+ if (entity1 instanceof net.minecraft.server.level.ServerPlayer && entity instanceof net.minecraft.server.level.ServerPlayer) {
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+ org.bukkit.entity.Player collided = (org.bukkit.entity.Player) entity.getBukkitEntity();
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+ org.bukkit.entity.Player shooter = (org.bukkit.entity.Player) entity1.getBukkitEntity();
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+ if (!shooter.canSee(collided)) return false;
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+ }
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return entity1 == null || this.leftOwner || !entity1.isPassengerOfSameVehicle(entity);
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+ // Paper end
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} else {
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return false;
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}
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diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
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index c3fb7d41688855010c643b91c8d9496486dae089..8175bb6331727440da2232998bdad068a1c47ae8 100644
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--- a/src/main/java/net/minecraft/world/item/BlockItem.java
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+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
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@@ -195,7 +195,8 @@ public class BlockItem extends Item {
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Player entityhuman = context.getPlayer();
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CollisionContext voxelshapecollision = entityhuman == null ? CollisionContext.empty() : CollisionContext.of(entityhuman);
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// CraftBukkit start - store default return
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- boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && context.getLevel().isUnobstructed(state, context.getClickedPos(), voxelshapecollision);
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+ Level world = context.getLevel(); // Paper
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+ boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && world.checkEntityCollision(state, entityhuman, voxelshapecollision, context.getClickedPos(), true); // Paper
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org.bukkit.entity.Player player = (context.getPlayer() instanceof ServerPlayer) ? (org.bukkit.entity.Player) context.getPlayer().getBukkitEntity() : null;
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BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(context.getLevel(), context.getClickedPos()), player, CraftBlockData.fromData(state), defaultReturn);
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index aba12f5a941fb07a2f4dd54af8f0a4310488ac78..aa8bbf6435c19013e3ccaa963118d71200b6efea 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -72,6 +72,10 @@ import net.minecraft.world.level.saveddata.maps.MapItemSavedData;
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import net.minecraft.world.level.storage.LevelData;
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import net.minecraft.world.level.storage.WritableLevelData;
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import net.minecraft.world.phys.AABB;
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+import net.minecraft.world.phys.shapes.BooleanOp;
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+import net.minecraft.world.phys.shapes.CollisionContext;
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+import net.minecraft.world.phys.shapes.Shapes;
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+import net.minecraft.world.phys.shapes.VoxelShape;
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import net.minecraft.world.scores.Scoreboard;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@@ -252,6 +256,45 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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this.tileLimiter = new org.spigotmc.TickLimiter(spigotConfig.tileMaxTickTime);
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}
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+ // Paper start
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+ // ret true if no collision
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+ public final boolean checkEntityCollision(BlockState data, Entity source, CollisionContext voxelshapedcollision,
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+ BlockPos position, boolean checkCanSee) {
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+ // Copied from IWorldReader#a(IBlockData, BlockPosition, VoxelShapeCollision) & EntityAccess#a(Entity, VoxelShape)
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+ VoxelShape voxelshape = data.getCollisionShape(this, position, voxelshapedcollision);
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+ if (voxelshape.isEmpty()) {
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+ return true;
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+ }
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+
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+ voxelshape = voxelshape.move((double) position.getX(), (double) position.getY(), (double) position.getZ());
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+ if (voxelshape.isEmpty()) {
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+ return true;
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+ }
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+
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+ List<Entity> entities = this.getEntities(null, voxelshape.bounds());
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+ for (int i = 0, len = entities.size(); i < len; ++i) {
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+ Entity entity = entities.get(i);
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+
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+ if (checkCanSee && source instanceof net.minecraft.server.level.ServerPlayer && entity instanceof net.minecraft.server.level.ServerPlayer
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+ && !((net.minecraft.server.level.ServerPlayer) source).getBukkitEntity().canSee(((net.minecraft.server.level.ServerPlayer) entity).getBukkitEntity())) {
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+ continue;
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+ }
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+
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+ // !entity1.dead && entity1.i && (entity == null || !entity1.x(entity));
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+ // elide the last check since vanilla calls with entity = null
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+ // only we care about the source for the canSee check
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+ if (entity.isRemoved() || !entity.blocksBuilding) {
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+ continue;
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+ }
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+
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+ if (Shapes.joinIsNotEmpty(voxelshape, Shapes.create(entity.getBoundingBox()), BooleanOp.AND)) {
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+ return false;
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+ }
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+ }
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+
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+ return true;
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+ }
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+ // Paper end
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@Override
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public boolean isClientSide() {
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return this.isClientSide;
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 8e0b6910c97789b4d03ae62723dceb962487fc5a..4faf98079a6a6af662e11050a0088578ba65a5eb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -1229,6 +1229,14 @@ public class CraftEventFactory {
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Projectile projectile = (Projectile) entity.getBukkitEntity();
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org.bukkit.entity.Entity collided = position.getEntity().getBukkitEntity();
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com.destroystokyo.paper.event.entity.ProjectileCollideEvent event = new com.destroystokyo.paper.event.entity.ProjectileCollideEvent(projectile, collided);
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+
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+ if (projectile.getShooter() instanceof Player && collided instanceof Player) {
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+ if (!((Player) projectile.getShooter()).canSee((Player) collided)) {
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+ event.setCancelled(true);
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+ return event;
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+ }
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+ }
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+
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Bukkit.getPluginManager().callEvent(event);
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return event;
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}
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