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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: cc9aa21a SPIGOT-6399, SPIGOT-7344: Clarify collidable behavior for player entities f23325b6 Add API for per-world simulation distances 26e1774e Add API for per-world view distances 0b541e60 Add PlayerLoginEvent#getRealAddress 5f027d2d PR-949: Add Vector#fromJOML() overloads for read-only vector types CraftBukkit Changes: bcf56171a PR-1321: Clean up some stuff which got missed during previous PRs 7f833a2d1 SPIGOT-7462: Players no longer drop XP after dying near a Sculk Catalyst 752aac669 Implement APIs for per world view and simulation distances 57d7ef433 Preserve empty enchantment tags for glow effect 465ec3fb4 Remove connected check on setScoreboard f90ce621e Use one PermissibleBase for all command blocks 5876cca44 SPIGOT-7550: Fix creation of Arrow instances f03fc3aa3 SPIGOT-7549: ServerTickManager#setTickRate incorrect Precondition 9d7f49b01 SPIGOT-7548: Fix wrong spawn location for experience orb and dropped item Spigot Changes: ed9ba9a4 Drop no longer required patch ignoring -o option 86b5dd6a SPIGOT-7546: Fix hardcoded check for outdated client message aa7cde7a Remove obsolete APIs for per world view and simulation distances 6dff577e Remove obsolete patch preserving empty `ench` tags a3bf95b8 Remove obsolete PlayerLoginEvent#getRealAddress 1b02f5d6 Remove obsolete connected check on setScoreboard patch acf717eb Remove obsolete command block PermissibleBase patch 053fa2a9 Remove redundant patch dealing with null tile entities
47 lines
3.2 KiB
Diff
47 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 16 Mar 2023 10:04:17 +0100
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Subject: [PATCH] Fix advancement triggers for entity damage
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Changes the Interaction entity's trigger to use the vanilla
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generic damage source
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Fixes a couple places where the original damage and modified damage
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were passed in the reverse order to the advancement triggers
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diff --git a/src/main/java/net/minecraft/world/entity/Interaction.java b/src/main/java/net/minecraft/world/entity/Interaction.java
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index f054d67a637b204de604fadc0d321f5c9816d808..fc5f1e1b445f0a55a35a31d58a90920a80275662 100644
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--- a/src/main/java/net/minecraft/world/entity/Interaction.java
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+++ b/src/main/java/net/minecraft/world/entity/Interaction.java
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@@ -160,7 +160,7 @@ public class Interaction extends Entity implements Attackable, Targeting {
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if (entityhuman instanceof ServerPlayer) {
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ServerPlayer entityplayer = (ServerPlayer) entityhuman;
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- CriteriaTriggers.PLAYER_HURT_ENTITY.trigger(entityplayer, this, source, (float) event.getFinalDamage(), 1.0F, false); // CraftBukkit
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+ CriteriaTriggers.PLAYER_HURT_ENTITY.trigger(entityplayer, this, entityhuman.damageSources().generic(), 1.0F, (float) event.getFinalDamage(), false); // CraftBukkit // Paper - use correct source and fix taken/dealt param order
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}
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return !this.getResponse();
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 2b034ff26e8d6b28910945dc4e72a8a0d4b82a6f..070d9630af6d8c29de9df3b59ce14c57637ebf6d 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -2301,7 +2301,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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// Duplicate triggers if blocking
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if (event.getDamage(DamageModifier.BLOCKING) < 0) {
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if (this instanceof ServerPlayer) {
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- CriteriaTriggers.ENTITY_HURT_PLAYER.trigger((ServerPlayer) this, damagesource, f, originalDamage, true);
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+ CriteriaTriggers.ENTITY_HURT_PLAYER.trigger((ServerPlayer) this, damagesource, originalDamage, f, true); // Paper - fix taken/dealt param order
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f2 = (float) -event.getDamage(DamageModifier.BLOCKING);
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if (f2 > 0.0F && f2 < 3.4028235E37F) {
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((ServerPlayer) this).awardStat(Stats.DAMAGE_BLOCKED_BY_SHIELD, Math.round(originalDamage * 10.0F));
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@@ -2309,7 +2309,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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if (damagesource.getEntity() instanceof ServerPlayer) {
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- CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damagesource.getEntity(), this, damagesource, f, originalDamage, true);
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+ CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damagesource.getEntity(), this, damagesource, originalDamage, f, true); // Paper - fix taken/dealt param order
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}
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return false;
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