Paper/patches/server/0272-Reset-players-airTicks-on-respawn.patch
2023-12-06 20:40:37 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 859358b6bdffb836acbb653fefbafa592b5704e6..6e025c8fdb14e6dcb178055d51efd11112247808 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2559,6 +2559,7 @@ public class ServerPlayer extends Player {
this.setHealth(this.getMaxHealth());
this.stopUsingItem(); // CraftBukkit - SPIGOT-6682: Clear active item on reset
+ this.setAirSupply(this.getMaxAirSupply()); // Paper
this.setRemainingFireTicks(0);
this.fallDistance = 0;
this.foodData = new FoodData(this);