Paper/Spigot-Server-Patches/0400-PlayerDeathEvent-shouldDropExperience.patch
MiniDigger c3640b1dc0
[1.16] Make it run (#3626)
* She compiles!

Also readded the armorstand ticking patch, thanks cat

* Update mob goal api

* Misc fixes to make it run

drop per playing mob spawns for now
2020-06-26 05:04:38 -07:00

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1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 24 Dec 2019 00:35:42 +0000
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 55675fafaaadd3739e51bccce1c66ffab2d2d5c2..ce3ed590f96312e18d631afee40f3821dad986ae 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -685,7 +685,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
this.eW();
}
// SPIGOT-5478 must be called manually now
- this.dropExperience();
+ if (event.shouldDropExperience()) this.dropExperience(); // Paper - tie to event
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
// Paper start - replace logic