Paper/Spigot-Server-Patches/0411-Workaround-for-vehicle-tracking-issue-on-disconnect.patch
Zach Brown c3c889523f
Stop loading entity bounding boxes from NBT
This may be creating more issues than it's solving
cc GH-1806
2019-03-15 23:25:32 -04:00

28 lines
1.0 KiB
Diff

From 300e021f95d237beddc589d1fe7aa83d1e958535 Mon Sep 17 00:00:00 2001
From: connorhartley <vectrixu+gh@gmail.com>
Date: Mon, 7 Jan 2019 14:43:48 -0600
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index de17da99..010749dd 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -1113,6 +1113,13 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public void n() {
this.cB = true;
this.ejectPassengers();
+
+ // Paper start - Workaround an issue where the vehicle doesn't track the passenger disconnection dismount.
+ if (this.isPassenger() && this.getVehicle() instanceof EntityPlayer) {
+ this.stopRiding();
+ }
+ // Paper end
+
if (this.sleeping) {
this.a(true, false, false);
}
--
2.20.1