Paper/Spigot-API-Patches/0191-add-hand-to-BlockMultiPlaceEvent.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

30 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Trigary <trigary0@gmail.com>
Date: Sun, 1 Mar 2020 22:43:34 +0100
Subject: [PATCH] add hand to BlockMultiPlaceEvent
diff --git a/src/main/java/org/bukkit/event/block/BlockMultiPlaceEvent.java b/src/main/java/org/bukkit/event/block/BlockMultiPlaceEvent.java
index fe2ec79dd6084509cb8cbb8155a356f4162466fd..8460aa4f5e211fb0a6ab11f7487d38dba927e1da 100644
--- a/src/main/java/org/bukkit/event/block/BlockMultiPlaceEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockMultiPlaceEvent.java
@@ -18,9 +18,17 @@ import org.jetbrains.annotations.NotNull;
public class BlockMultiPlaceEvent extends BlockPlaceEvent {
private final List<BlockState> states;
+ @Deprecated // Paper
public BlockMultiPlaceEvent(@NotNull List<BlockState> states, @NotNull Block clicked, @NotNull ItemStack itemInHand, @NotNull Player thePlayer, boolean canBuild) {
- super(states.get(0).getBlock(), states.get(0), clicked, itemInHand, thePlayer, canBuild);
+ //Paper start - add hand to BlockMultiPlaceEvent
+ this(states, clicked, itemInHand, thePlayer, canBuild, org.bukkit.inventory.EquipmentSlot.HAND);
+ }
+
+
+ public BlockMultiPlaceEvent(@NotNull List<BlockState> states, @NotNull Block clicked, @NotNull ItemStack itemInHand, @NotNull Player thePlayer, boolean canBuild, @NotNull org.bukkit.inventory.EquipmentSlot hand) {
+ super(states.get(0).getBlock(), states.get(0), clicked, itemInHand, thePlayer, canBuild, hand);
this.states = ImmutableList.copyOf(states);
+ //Paper end
}
/**