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* feat: Entity#teleportAsync method with TeleportFlags * use method-local class --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
52 lines
1.4 KiB
Diff
52 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Thu, 2 Jul 2020 18:11:33 -0500
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Subject: [PATCH] Add entity liquid API
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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index 11a77f977c6abc031cf5a4d58924bc7af5e7ea53..3deccdf110c2cb74444b5d715082fbbdaa8f20ce 100644
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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@@ -848,5 +848,40 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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*/
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@NotNull
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org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason getEntitySpawnReason();
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+
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+ /**
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+ * Check if entity is underwater
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+ */
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+ boolean isUnderWater();
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+
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+ /**
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+ * Check if entity is in rain
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+ */
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+ boolean isInRain();
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+
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+ /**
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+ * Check if entity is in bubble column
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+ */
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+ boolean isInBubbleColumn();
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+
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+ /**
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+ * Check if entity is in water or rain
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+ */
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+ boolean isInWaterOrRain();
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+
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+ /**
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+ * Check if entity is in water or bubble column
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+ */
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+ boolean isInWaterOrBubbleColumn();
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+
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+ /**
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+ * Check if entity is in water or rain or bubble column
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+ */
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+ boolean isInWaterOrRainOrBubbleColumn();
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+
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+ /**
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+ * Check if entity is in lava
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+ */
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+ boolean isInLava();
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// Paper end
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}
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