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526795bacd
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
25 lines
1.5 KiB
Diff
25 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Thu, 3 Mar 2016 02:18:39 -0600
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Subject: [PATCH] Be a bit more informative in maxHealth exception
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 68c2825c2d43b3c949cc4b08035b0f5d277f34f2..844a97b0eb396835ec72b4d14c9362a2ea2a8709 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -102,7 +102,12 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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@Override
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public void setHealth(double health) {
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health = (float) health;
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- Preconditions.checkArgument(health >= 0 && health <= this.getMaxHealth(), "Health value (%s) must be between 0 and %s", health, this.getMaxHealth());
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+ // Paper start - Be more informative
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+ Preconditions.checkArgument(health >= 0 && health <= this.getMaxHealth(),
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+ "Health value (%s) must be between 0 and %s. (attribute base value: %s%s)",
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+ health, this.getMaxHealth(), this.getHandle().getAttribute(Attributes.MAX_HEALTH).getBaseValue(), this instanceof CraftPlayer ? ", player: " + this.getName() : ""
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+ );
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+ // Paper end
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// during world generation, we don't want to run logic for dropping items and xp
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if (this.getHandle().generation && health == 0) {
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