Paper/patches/api/0183-Expose-the-internal-current-tick.patch
Nassim Jahnke 1cfd363d32
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fc460d1b PR-735: Add Villager#zombify
c8c8331e PR-690: Add method to read ItemStack input
62845f2f SPIGOT-6829: Add per-player world border API

CraftBukkit Changes:
a459f4d4 PR-1033: Add Villager#zombify
d65d1430 PR-975: Add method to read ItemStack input
b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil
6c308e1b SPIGOT-6829: Add per-player world border API

Spigot Changes:
42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
2022-04-16 10:29:50 +02:00

39 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 20 Apr 2019 19:47:29 -0500
Subject: [PATCH] Expose the internal current tick
diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
index c8580174d88674a8ab115976e93f225bb20b5854..af91f6cf87ad0f01370db31720fe318d84786ebd 100644
--- a/src/main/java/org/bukkit/Bukkit.java
+++ b/src/main/java/org/bukkit/Bukkit.java
@@ -2162,6 +2162,10 @@ public final class Bukkit {
public static com.destroystokyo.paper.profile.PlayerProfile createProfile(@Nullable UUID uuid, @Nullable String name) {
return server.createProfile(uuid, name);
}
+
+ public static int getCurrentTick() {
+ return server.getCurrentTick();
+ }
// Paper end
@NotNull
diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
index f673927df360702b07f1fd197a3de07bc47b60cd..dc119a58c02a6b4177d560b70f026db6d9e08c55 100644
--- a/src/main/java/org/bukkit/Server.java
+++ b/src/main/java/org/bukkit/Server.java
@@ -1898,5 +1898,12 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
*/
@NotNull
com.destroystokyo.paper.profile.PlayerProfile createProfile(@Nullable UUID uuid, @Nullable String name);
+
+ /**
+ * Get the current internal server tick
+ *
+ * @return Current tick
+ */
+ int getCurrentTick();
// Paper end
}