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https://github.com/PaperMC/Paper.git
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18c3716c49
This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
70 lines
2.6 KiB
Diff
70 lines
2.6 KiB
Diff
From 12df16929d8bd8779a79431e03c8246128398d59 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 13 May 2016 01:38:06 -0400
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Subject: [PATCH] Optimize EAR
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
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index 3265a6c25..47865c027 100644
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--- a/src/main/java/org/spigotmc/ActivationRange.java
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+++ b/src/main/java/org/spigotmc/ActivationRange.java
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@@ -2,6 +2,8 @@ package org.spigotmc;
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import java.util.List;
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import java.util.Set;
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+
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+import co.aikar.timings.MinecraftTimings;
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import net.minecraft.server.AxisAlignedBB;
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import net.minecraft.server.Chunk;
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import net.minecraft.server.Entity;
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@@ -13,7 +15,7 @@ import net.minecraft.server.EntityCreature;
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import net.minecraft.server.EntityCreeper;
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import net.minecraft.server.EntityEnderCrystal;
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import net.minecraft.server.EntityEnderDragon;
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-import net.minecraft.server.EntityFallingBlock; // Paper
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+import net.minecraft.server.EntityFallingBlock;
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import net.minecraft.server.EntityFireball;
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import net.minecraft.server.EntityFireworks;
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import net.minecraft.server.EntityHuman;
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@@ -21,16 +23,15 @@ import net.minecraft.server.EntityLiving;
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import net.minecraft.server.EntityMonster;
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import net.minecraft.server.EntityProjectile;
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import net.minecraft.server.EntitySheep;
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-import net.minecraft.server.EntitySlice;
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import net.minecraft.server.EntitySlime;
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import net.minecraft.server.EntityTNTPrimed;
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import net.minecraft.server.EntityVillager;
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import net.minecraft.server.EntityWeather;
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import net.minecraft.server.EntityWither;
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+import net.minecraft.server.MCUtil;
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import net.minecraft.server.MathHelper;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.World;
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-import co.aikar.timings.MinecraftTimings;
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public class ActivationRange
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{
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@@ -108,6 +109,7 @@ public class ActivationRange
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maxRange = Math.max( maxRange, miscActivationRange );
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maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
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+ Chunk chunk; // Paper
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for ( EntityHuman player : world.players )
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{
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@@ -126,9 +128,9 @@ public class ActivationRange
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{
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for ( int j1 = k; j1 <= l; ++j1 )
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{
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- if ( world.getWorld().isChunkLoaded( i1, j1 ) )
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+ if ( (chunk = MCUtil.getLoadedChunkWithoutMarkingActive(world, i1, j1 )) != null ) // Paper
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{
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- activateChunkEntities( world.getChunkAt( i1, j1 ) );
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+ activateChunkEntities( chunk ); // Paper
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}
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}
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}
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--
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2.18.0
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