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18c3716c49
This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
60 lines
2.3 KiB
Diff
60 lines
2.3 KiB
Diff
From 0c21e9ed61fa981a86ad099aabfe67586e3900e6 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 5 Feb 2017 19:17:28 -0500
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Subject: [PATCH] Shame on you Mojang
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Someone wrote some horrible code that throws a world accessing task
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onto the HTTP DOWNLOADER Thread Pool, for an activity that is not even
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heavy enough to warrant async operation.
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This then triggers async chunk loads!
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What in the hell were you thinking?
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diff --git a/src/main/java/net/minecraft/server/BlockBeacon.java b/src/main/java/net/minecraft/server/BlockBeacon.java
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index f07ac0186..21075974d 100644
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--- a/src/main/java/net/minecraft/server/BlockBeacon.java
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+++ b/src/main/java/net/minecraft/server/BlockBeacon.java
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@@ -62,8 +62,8 @@ public class BlockBeacon extends BlockTileEntity {
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}
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public static void c(final World world, final BlockPosition blockposition) {
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- HttpUtilities.a.submit(new Runnable() {
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- public void run() {
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+ /*HttpUtilities.a.submit(new Runnable() {
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+ public void run() {*/ // Paper
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Chunk chunk = world.getChunkAtWorldCoords(blockposition);
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for (int i = blockposition.getY() - 1; i >= 0; --i) {
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@@ -76,8 +76,8 @@ public class BlockBeacon extends BlockTileEntity {
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IBlockData iblockdata = world.getType(blockposition1);
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if (iblockdata.getBlock() == Blocks.BEACON) {
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- ((WorldServer) world).postToMainThread(new Runnable() {
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- public void run() {
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+ /*((WorldServer) world).postToMainThread(new Runnable() {
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+ public void run() {*/ // Paper
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TileEntity tileentity = world.getTileEntity(blockposition);
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if (tileentity instanceof TileEntityBeacon) {
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@@ -85,12 +85,12 @@ public class BlockBeacon extends BlockTileEntity {
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world.playBlockAction(blockposition, Blocks.BEACON, 1, 0);
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}
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- }
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- });
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+ /*}
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+ });*/ // Paper
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}
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}
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- }
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- });
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+ /*}
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+ });*/ // Paper
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}
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}
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--
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2.18.0
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