Paper/patches/server/0912-Add-a-consumer-parameter-to-ProjectileSource-launchP.patch
Spottedleaf 01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MelnCat <melncatuwu@gmail.com>
Date: Mon, 19 Sep 2022 14:16:10 -0700
Subject: [PATCH] Add a consumer parameter to ProjectileSource#launchProjectile
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 1994dd3c272395a27474ec1b37a924a24fc50fd6..e807ef287136e7b3931197e45434a3f618cf3054 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -482,8 +482,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
}
@Override
- @SuppressWarnings("unchecked")
public <T extends Projectile> T launchProjectile(Class<? extends T> projectile, Vector velocity) {
+ // Paper start - launchProjectile consumer
+ return this.launchProjectile(projectile, velocity, null);
+ }
+
+ @Override
+ @SuppressWarnings("unchecked")
+ public <T extends Projectile> T launchProjectile(Class<? extends T> projectile, Vector velocity, org.bukkit.util.Consumer<T> function) {
+ // Paper end - launchProjectile consumer
Preconditions.checkState(!this.getHandle().generation, "Cannot launch projectile during world generation");
net.minecraft.world.level.Level world = ((CraftWorld) getWorld()).getHandle();
@@ -566,6 +573,11 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
if (velocity != null) {
((T) launch.getBukkitEntity()).setVelocity(velocity);
}
+ // Paper start - launchProjectile consumer
+ if (function != null) {
+ function.accept((T) launch.getBukkitEntity());
+ }
+ // Paper end - launchProjectile consumer
world.addFreshEntity(launch);
return (T) launch.getBukkitEntity();
diff --git a/src/main/java/org/bukkit/craftbukkit/projectiles/CraftBlockProjectileSource.java b/src/main/java/org/bukkit/craftbukkit/projectiles/CraftBlockProjectileSource.java
index 388647c2ef814270942f4e6c6eb57a3abaf84212..2afb7af0a90959edd3b0ead2fe4d9018b5560aa4 100644
--- a/src/main/java/org/bukkit/craftbukkit/projectiles/CraftBlockProjectileSource.java
+++ b/src/main/java/org/bukkit/craftbukkit/projectiles/CraftBlockProjectileSource.java
@@ -57,6 +57,13 @@ public class CraftBlockProjectileSource implements BlockProjectileSource {
@Override
public <T extends Projectile> T launchProjectile(Class<? extends T> projectile, Vector velocity) {
+ // Paper start - launchProjectile consumer
+ return this.launchProjectile(projectile, velocity, null);
+ }
+
+ @Override
+ public <T extends Projectile> T launchProjectile(Class<? extends T> projectile, Vector velocity, org.bukkit.util.Consumer<T> function) {
+ // Paper end - launchProjectile consumer
Validate.isTrue(this.getBlock().getType() == Material.DISPENSER, "Block is no longer dispenser");
// Copied from BlockDispenser.dispense()
BlockSourceImpl isourceblock = new BlockSourceImpl((ServerLevel) this.dispenserBlock.getLevel(), this.dispenserBlock.getBlockPos());
@@ -147,6 +154,11 @@ public class CraftBlockProjectileSource implements BlockProjectileSource {
if (velocity != null) {
((T) launch.getBukkitEntity()).setVelocity(velocity);
}
+ // Paper start
+ if (function != null) {
+ function.accept((T) launch.getBukkitEntity());
+ }
+ // Paper end
world.addFreshEntity(launch);
return (T) launch.getBukkitEntity();