mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-01 08:20:51 +01:00
37 lines
2.1 KiB
Diff
37 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Hugo Manrique <hugmanrique@gmail.com>
|
|
Date: Mon, 23 Jul 2018 12:57:39 +0200
|
|
Subject: [PATCH] Option to prevent armor stands from doing entity lookups
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
|
|
index d33c49c4a4b87a5203f9b4592deff9389e6e870d..62d63883f6a9f4da099491f697b309d4194b6082 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
|
|
@@ -344,6 +344,7 @@ public class ArmorStand extends LivingEntity {
|
|
|
|
@Override
|
|
protected void pushEntities() {
|
|
+ if (!this.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return; // Paper - Option to prevent armor stands from doing entity lookups
|
|
List<Entity> list = this.level().getEntities((Entity) this, this.getBoundingBox(), ArmorStand.RIDABLE_MINECARTS);
|
|
Iterator iterator = list.iterator();
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
|
index 26adc305c5d5ef16dda141f931973666ee163d01..6e23e4d0477f361f2eb5bb93bd9dd2bf5073833c 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Level.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
|
@@ -759,6 +759,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
|
// Paper end - Prevent block entity and entity crashes
|
|
}
|
|
}
|
|
+ // Paper start - Option to prevent armor stands from doing entity lookups
|
|
+ @Override
|
|
+ public boolean noCollision(@Nullable Entity entity, AABB box) {
|
|
+ if (entity instanceof net.minecraft.world.entity.decoration.ArmorStand && !entity.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return false;
|
|
+ return LevelAccessor.super.noCollision(entity, box);
|
|
+ }
|
|
+ // Paper end - Option to prevent armor stands from doing entity lookups
|
|
|
|
public boolean shouldTickDeath(Entity entity) {
|
|
return true;
|