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Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
28 lines
1.0 KiB
Diff
28 lines
1.0 KiB
Diff
From 99319967a671734ef595aab9a03b21b6c63b3f5e Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Fri, 28 Jun 2013 19:52:54 +1000
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Subject: [PATCH] Disallow Interaction With Self
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 3a24fcd..cc9878f 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1058,6 +1058,13 @@ public class PlayerConnection implements PacketPlayInListener {
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if (this.player.dead) return; // CraftBukkit
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WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
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Entity entity = packetplayinuseentity.a((World) worldserver);
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+ // Spigot Start
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+ if ( entity == player )
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+ {
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+ disconnect( "Cannot interact with self!" );
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+ return;
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+ }
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+ // Spigot End
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this.player.v();
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if (entity != null) {
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--
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1.9.1
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