mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-23 11:06:29 +01:00
31 lines
1.3 KiB
Diff
31 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Mon, 28 Mar 2016 20:46:14 -0400
|
|
Subject: [PATCH] Configurable Chunk Inhabited Time
|
|
|
|
Vanilla stores how long a chunk has been active on a server, and dynamically scales some
|
|
aspects of vanilla gameplay to this factor.
|
|
|
|
For people who want all chunks to be treated equally, you can chose a fixed value.
|
|
|
|
This allows to fine-tune vanilla gameplay.
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
index a508b7c6dbf9f7acdca77c219d7dd2492cd7c6b8..e9fae214f60fe682087d41cfaa55a1b25e5f4331 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
|
|
@@ -281,6 +281,13 @@ public class LevelChunk extends ChunkAccess {
|
|
return new ChunkAccess.TicksToSave(this.blockTicks, this.fluidTicks);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ @Override
|
|
+ public long getInhabitedTime() {
|
|
+ return this.level.paperConfig().chunks.fixedChunkInhabitedTime < 0 ? super.getInhabitedTime() : this.level.paperConfig().chunks.fixedChunkInhabitedTime;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@Override
|
|
public GameEventDispatcher getEventDispatcher(int ySectionCoord) {
|
|
Level world = this.level;
|