Paper/patches/server/0596-stop-firing-pressure-plate-EntityInteractEvent-for-i.patch
Spottedleaf 41647af74c Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
2022-07-03 14:55:56 -07:00

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1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Trigary <trigary0@gmail.com>
Date: Tue, 2 Feb 2021 09:17:59 +0100
Subject: [PATCH] stop firing pressure plate EntityInteractEvent for ignored
entities
diff --git a/src/main/java/net/minecraft/world/level/block/PressurePlateBlock.java b/src/main/java/net/minecraft/world/level/block/PressurePlateBlock.java
index f12bf33aa8cc8043052aa1048087f61d9a6d4d52..ae5b052b80665bfba126f5ca5dcd78608cb27d48 100644
--- a/src/main/java/net/minecraft/world/level/block/PressurePlateBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/PressurePlateBlock.java
@@ -81,6 +81,7 @@ public class PressurePlateBlock extends BasePressurePlateBlock {
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
+ if (entity.isIgnoringBlockTriggers()) continue; // Paper - don't call event for ignored entities
// CraftBukkit start - Call interact event when turning on a pressure plate
if (this.getSignalForState(world.getBlockState(pos)) == 0) {