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385f313a8b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category) 61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures CraftBukkit Changes: 991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds 5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category) 68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures 0231a3746 Remove outdated build delay. Spigot Changes: 475f6008 Rebuild patches 8ce1761f Rebuild patches
20 lines
1.0 KiB
Diff
20 lines
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: sulu5890 <sulu@sulu.me>
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Date: Sun, 24 Oct 2021 22:48:14 -0500
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Subject: [PATCH] don't attempt to teleport dead entities
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 7b664032b6d8fd3a40e1b9ad664290359d4f2a81..f9774bd5ba69ae98498ef9b9bc3f837707c4d164 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -779,7 +779,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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// CraftBukkit start
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public void postTick() {
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// No clean way to break out of ticking once the entity has been copied to a new world, so instead we move the portalling later in the tick cycle
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- if (!(this instanceof ServerPlayer)) {
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+ if (!(this instanceof ServerPlayer) && this.isAlive()) { // Paper - don't attempt to teleport dead entities
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this.handleNetherPortal();
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}
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}
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