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0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
21 lines
973 B
Diff
21 lines
973 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Philip Kelley <philip@thoriumcube.org>
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Date: Wed, 16 Mar 2022 12:05:59 +0000
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Subject: [PATCH] Fix saving in unloadWorld
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Change savingDisabled to false to ensure ServerLevel's saving logic gets called when unloadWorld is called with save = true
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 1ed5a16881cba8eb1c5c72177572b9ef6bb7b686..2a4b28e36858397b8be69c4375e205cffa91d35c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1301,7 +1301,7 @@ public final class CraftServer implements Server {
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try {
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if (save) {
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- handle.save(null, true, true);
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+ handle.save(null, true, false); // Paper - don't disable saving
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}
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handle.getChunkSource().close(save);
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