Paper/Spigot-Server-Patches/0105-Don-t-spam-reload-spawn-chunks-in-nether-end.patch
2017-06-18 20:37:08 -05:00

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Diff

From 6e04dc8bb1d269539abead607ba0030bcc6a3ee2 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 5 Apr 2016 19:42:22 -0400
Subject: [PATCH] Don't spam reload spawn chunks in nether/end
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 777419d8..5d84c11c 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -3204,6 +3204,7 @@ public abstract class World implements IBlockAccess {
return this.P;
}
+ public boolean shouldStayLoaded(int i, int j) { return e(i, j); } // Paper - OBFHELPER
public boolean e(int i, int j) {
BlockPosition blockposition = this.getSpawn();
int k = i * 16 + 8 - blockposition.getX();
diff --git a/src/main/java/net/minecraft/server/WorldProvider.java b/src/main/java/net/minecraft/server/WorldProvider.java
index d0265f96..35d8d1a6 100644
--- a/src/main/java/net/minecraft/server/WorldProvider.java
+++ b/src/main/java/net/minecraft/server/WorldProvider.java
@@ -138,6 +138,6 @@ public abstract class WorldProvider {
public void s() {}
public boolean c(int i, int j) {
- return true;
+ return !this.b.shouldStayLoaded(i, j); // Paper - Use shouldStayLoaded check for all worlds
}
}
--
2.13.1.windows.2