mirror of https://github.com/PaperMC/Paper.git
54 lines
2.6 KiB
Diff
54 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: wyrdix <wyrdix@github.com>
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Date: Sat, 22 Apr 2023 17:39:23 +0200
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Subject: [PATCH] Add speed argument to ProjectileSource#launchProjectile
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diff --git a/src/main/java/org/bukkit/projectiles/ProjectileSource.java b/src/main/java/org/bukkit/projectiles/ProjectileSource.java
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index 6cb28e65b82198b19f159f8e8334208f7f62d394..cca8a25fc56998fc6ba07b0329d03bf69ac24856 100644
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--- a/src/main/java/org/bukkit/projectiles/ProjectileSource.java
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+++ b/src/main/java/org/bukkit/projectiles/ProjectileSource.java
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@@ -50,5 +50,42 @@ public interface ProjectileSource {
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*/
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@NotNull
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public <T extends Projectile> T launchProjectile(@NotNull Class<? extends T> projectile, @Nullable Vector velocity, @Nullable org.bukkit.util.Consumer<T> function);
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+
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+ /**
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+ * Launches a {@link Projectile} from the ProjectileSource with an
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+ * initial velocity, with the initial speed supplied
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+ *
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+ * <br>
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+ * Note that when the function is run, the entity will not be actually in
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+ * the world. Any operation involving such as teleporting the entity is undefined
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+ * until after this function returns.
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+ *
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+ * @param <T> a projectile subclass
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+ * @param projectile class of the projectile to launch
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+ * @param velocity the velocity with which to launch
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+ * @param speed the speed at which the projectile is launched
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+ * @return the launched projectile
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+ */
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+ @NotNull
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+ public <T extends Projectile> T launchProjectile(@NotNull Class<? extends T> projectile, @Nullable Vector velocity, float speed);
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+
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+ /**
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+ * Launches a {@link Projectile} from the ProjectileSource with an
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+ * initial velocity, with the initial speed supplied, with the supplied function run before the
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+ * entity is added to the world.
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+ * <br>
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+ * Note that when the function is run, the entity will not be actually in
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+ * the world. Any operation involving such as teleporting the entity is undefined
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+ * until after this function returns.
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+ *
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+ * @param <T> a projectile subclass
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+ * @param projectile class of the projectile to launch
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+ * @param velocity the velocity with which to launch
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+ * @param speed the speed at which the projectile is launched
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+ * @param function the function to be run before the entity is spawned
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+ * @return the launched projectile
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+ */
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+ @NotNull
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+ public <T extends Projectile> T launchProjectile(@NotNull Class<? extends T> projectile, @Nullable Vector velocity, float speed, @Nullable org.bukkit.util.Consumer<T> function);
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// Paper end
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}
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