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3e19de0c
Rebuild Patches (BillyGalbreath)8e5db995
AnvilDamageEvent (BillyGalbreath) * pull/1244/head: Rebuild Patches AnvilDamageEvent
34 lines
1.5 KiB
Diff
34 lines
1.5 KiB
Diff
From 47975722cb4b98f424a68262b9275ac8f22b02fc Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 28 Jul 2018 12:09:20 -0400
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Subject: [PATCH] Always process chunk removal in removeEntity
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Spigot might skip chunk registration changes in removeEntity
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which can keep them in the chunk when they shouldnt be if done
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during entity ticking.
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 89d0127afd..f8458a2b49 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1134,7 +1134,7 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
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this.everyoneSleeping();
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}
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- if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking
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+ // if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - move down
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int i = entity.ae;
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int j = entity.ag;
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@@ -1142,6 +1142,7 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
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this.getChunkAt(i, j).b(entity);
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}
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+ if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - always remove from current chunk above
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// CraftBukkit start - Decrement loop variable field if we've already ticked this entity
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int index = this.entityList.indexOf(entity);
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if (index != -1) {
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--
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2.18.0
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