Paper/patches/unapplied/server/0412-Prevent-teleporting-dead-entities.patch
2022-06-07 18:52:56 +02:00

25 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 3 Mar 2020 05:26:40 +0000
Subject: [PATCH] Prevent teleporting dead entities
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 3123726036d98c4d7f3b38c753ac0a27b32f5d44..6d4dcfa3a3c62a37192c570e5e3274b550236b45 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1528,6 +1528,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
}
private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<ClientboundPlayerPositionPacket.RelativeArgument> set, boolean flag) {
+ // Paper start
+ if (player.isRemoved()) {
+ LOGGER.info("Attempt to teleport removed player {} restricted", player.getScoreboardName());
+ if (server.isDebugging()) io.papermc.paper.util.TraceUtil.dumpTraceForThread("Attempt to teleport removed player");
+ return;
+ }
+ // Paper end
// CraftBukkit start
if (Float.isNaN(f)) {
f = 0;