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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6ffe5a68 Add RecipeChoice.ExactChoice API for NBT matches on ingredients ffccf6b7 SPIGOT-4560: Add HumanEntity.sleep and related APIs CraftBukkit Changes:917411fd
Remove redundant BlockPosition creation from sleep API756c38d1
Add RecipeChoice.ExactChoice API for NBT matches on ingredients8e65d8df
SPIGOT-4560: Add HumanEntity.sleep and related APIsa8382862
SPIGOT-4562: reducedDebugInfo not updated on world change
61 lines
2.5 KiB
Diff
61 lines
2.5 KiB
Diff
From e57ce470c534ef83164235eeefc0d6544195a018 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 27 Sep 2015 01:18:02 -0400
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Subject: [PATCH] handle NaN health/absorb values and repair bad data
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 6598612230..bc3a69c513 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -499,7 +499,13 @@ public abstract class EntityLiving extends Entity {
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}
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public void a(NBTTagCompound nbttagcompound) {
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- this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount"));
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+ // Paper start - jvm keeps optimizing the setter
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+ float absorptionAmount = nbttagcompound.getFloat("AbsorptionAmount");
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+ if (Float.isNaN(absorptionAmount)) {
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+ absorptionAmount = 0;
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+ }
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+ this.setAbsorptionHearts(absorptionAmount);
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+ // Paper end
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if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isClientSide) {
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GenericAttributes.a(this.getAttributeMap(), nbttagcompound.getList("Attributes", 10));
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}
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@@ -891,6 +897,10 @@ public abstract class EntityLiving extends Entity {
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}
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public void setHealth(float f) {
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+ // Paper start
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+ if (Float.isNaN(f)) { f = getMaxHealth(); if (this.valid) {
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+ System.err.println("[NAN-HEALTH] " + getName() + " had NaN health set");
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+ } } // Paper end
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// CraftBukkit start - Handle scaled health
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if (this instanceof EntityPlayer) {
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org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
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@@ -2464,7 +2474,7 @@ public abstract class EntityLiving extends Entity {
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}
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public void setAbsorptionHearts(float f) {
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- if (f < 0.0F) {
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+ if (f < 0.0F || Float.isNaN(f)) { // Paper
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f = 0.0F;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 43824f9633..1bc8db5e00 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1532,6 +1532,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void setRealHealth(double health) {
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+ if (Double.isNaN(health)) {return;} // Paper
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this.health = health;
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}
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--
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2.20.1
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