mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-13 22:25:31 +01:00
90ac03522a
This reverts commit d6e3dff7d8
.
349 lines
14 KiB
Diff
349 lines
14 KiB
Diff
--- ../work/decompile-8eb82bde//net/minecraft/server/ChunkProviderServer.java 2014-11-28 17:43:42.985707437 +0000
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+++ src/main/java/net/minecraft/server/ChunkProviderServer.java 2014-11-28 17:38:20.000000000 +0000
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@@ -10,17 +10,28 @@
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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+// CraftBukkit start
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+import java.util.Random;
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+import java.util.logging.Level;
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+
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+import org.bukkit.Server;
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+import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
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+import org.bukkit.craftbukkit.util.LongHash;
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+import org.bukkit.craftbukkit.util.LongHashSet;
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+import org.bukkit.craftbukkit.util.LongObjectHashMap;
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+import org.bukkit.event.world.ChunkUnloadEvent;
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+// CraftBukkit end
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+
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public class ChunkProviderServer implements IChunkProvider {
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private static final Logger b = LogManager.getLogger();
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- public Set unloadQueue = Collections.newSetFromMap(new ConcurrentHashMap());
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+ public LongHashSet unloadQueue = new LongHashSet(); // CraftBukkit - LongHashSet
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public Chunk emptyChunk;
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public IChunkProvider chunkProvider;
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private IChunkLoader chunkLoader;
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- public boolean forceChunkLoad = true;
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- public LongHashMap chunks = new LongHashMap();
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- private List chunkList = Lists.newArrayList();
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- private WorldServer world;
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+ public boolean forceChunkLoad = false; // CraftBukkit - true -> false
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+ public LongObjectHashMap<Chunk> chunks = new LongObjectHashMap<Chunk>();
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+ public WorldServer world; // CraftBukkit- public
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public ChunkProviderServer(WorldServer worldserver, IChunkLoader ichunkloader, IChunkProvider ichunkprovider) {
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this.emptyChunk = new EmptyChunk(worldserver, 0, 0);
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@@ -30,40 +41,93 @@
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}
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public boolean isChunkLoaded(int i, int j) {
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- return this.chunks.contains(ChunkCoordIntPair.a(i, j));
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+ return this.chunks.containsKey(LongHash.toLong(i, j)); // CraftBukkit
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}
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- public List a() {
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- return this.chunkList;
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+ // CraftBukkit start - Change return type to Collection and return the values of our chunk map
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+ public java.util.Collection a() {
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+ // return this.chunkList;
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+ return this.chunks.values();
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+ // CraftBukkit end
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}
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public void queueUnload(int i, int j) {
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if (this.world.worldProvider.e()) {
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if (!this.world.c(i, j)) {
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- this.unloadQueue.add(Long.valueOf(ChunkCoordIntPair.a(i, j)));
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+ // CraftBukkit start
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+ this.unloadQueue.add(i, j);
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+
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+ Chunk c = chunks.get(LongHash.toLong(i, j));
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+ if (c != null) {
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+ c.mustSave = true;
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+ }
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+ // CraftBukkit end
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}
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} else {
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- this.unloadQueue.add(Long.valueOf(ChunkCoordIntPair.a(i, j)));
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+ // CraftBukkit start
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+ this.unloadQueue.add(i, j);
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+
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+ Chunk c = chunks.get(LongHash.toLong(i, j));
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+ if (c != null) {
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+ c.mustSave = true;
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+ }
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+ // CraftBukkit end
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}
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}
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public void b() {
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- Iterator iterator = this.chunkList.iterator();
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+ Iterator iterator = this.chunks.values().iterator();
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while (iterator.hasNext()) {
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Chunk chunk = (Chunk) iterator.next();
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this.queueUnload(chunk.locX, chunk.locZ);
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}
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-
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+ }
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+
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+ // CraftBukkit start - Add async variant, provide compatibility
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+ public Chunk getChunkIfLoaded(int x, int z) {
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+ return chunks.get(LongHash.toLong(x, z));
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}
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public Chunk getChunkAt(int i, int j) {
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- long k = ChunkCoordIntPair.a(i, j);
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-
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- this.unloadQueue.remove(Long.valueOf(k));
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- Chunk chunk = (Chunk) this.chunks.getEntry(k);
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+ return getChunkAt(i, j, null);
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+ }
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+
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+ public Chunk getChunkAt(int i, int j, Runnable runnable) {
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+ unloadQueue.remove(i, j);
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+ Chunk chunk = chunks.get(LongHash.toLong(i, j));
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+ ChunkRegionLoader loader = null;
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+
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+ if (this.chunkLoader instanceof ChunkRegionLoader) {
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+ loader = (ChunkRegionLoader) this.chunkLoader;
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+
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+ }
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+ // We can only use the queue for already generated chunks
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+ if (chunk == null && loader != null && loader.chunkExists(world, i, j)) {
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+ if (runnable != null) {
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+ ChunkIOExecutor.queueChunkLoad(world, loader, this, i, j, runnable);
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+ return null;
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+ } else {
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+ chunk = ChunkIOExecutor.syncChunkLoad(world, loader, this, i, j);
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+ }
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+ } else if (chunk == null) {
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+ chunk = originalGetChunkAt(i, j);
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+ }
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+
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+ // If we didn't load the chunk async and have a callback run it now
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+ if (runnable != null) {
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+ runnable.run();
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+ }
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+
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+ return chunk;
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+ }
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+ public Chunk originalGetChunkAt(int i, int j) {
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+ this.unloadQueue.remove(i, j);
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+ Chunk chunk = (Chunk) this.chunks.get(LongHash.toLong(i, j));
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+ boolean newChunk = false;
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+ // CraftBukkit end
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if (chunk == null) {
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chunk = this.loadChunk(i, j);
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@@ -78,16 +142,44 @@
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CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Chunk to be generated");
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crashreportsystemdetails.a("Location", (Object) String.format("%d,%d", new Object[] { Integer.valueOf(i), Integer.valueOf(j)}));
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- crashreportsystemdetails.a("Position hash", (Object) Long.valueOf(k));
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+ crashreportsystemdetails.a("Position hash", (Object) Long.valueOf(LongHash.toLong(i, j))); // CraftBukkit - Use LongHash
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crashreportsystemdetails.a("Generator", (Object) this.chunkProvider.getName());
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throw new ReportedException(crashreport);
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}
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}
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+ newChunk = true; // CraftBukkit
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}
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- this.chunks.put(k, chunk);
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- this.chunkList.add(chunk);
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+ this.chunks.put(LongHash.toLong(i, j), chunk);
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chunk.addEntities();
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+
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+ // CraftBukkit start
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+ Server server = world.getServer();
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+ if (server != null) {
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+ /*
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+ * If it's a new world, the first few chunks are generated inside
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+ * the World constructor. We can't reliably alter that, so we have
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+ * no way of creating a CraftWorld/CraftServer at that point.
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+ */
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+ server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(chunk.bukkitChunk, newChunk));
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+ }
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+
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+ // Update neighbor counts
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+ for (int x = -2; x < 3; x++) {
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+ for (int z = -2; z < 3; z++) {
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+ if (x == 0 && z == 0) {
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+ continue;
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+ }
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+
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+ Chunk neighbor = this.getChunkIfLoaded(chunk.locX + x, chunk.locZ + z);
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+ if (neighbor != null) {
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+ neighbor.setNeighborLoaded(-x, -z);
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+ chunk.setNeighborLoaded(x, z);
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+ }
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+ }
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+ }
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+ // CraftBukkit end
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+
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chunk.loadNearby(this, this, i, j);
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}
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@@ -95,9 +187,22 @@
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}
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public Chunk getOrCreateChunk(int i, int j) {
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- Chunk chunk = (Chunk) this.chunks.getEntry(ChunkCoordIntPair.a(i, j));
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+ // CraftBukkit start
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+ Chunk chunk = (Chunk) this.chunks.get(LongHash.toLong(i, j));
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- return chunk == null ? (!this.world.ad() && !this.forceChunkLoad ? this.emptyChunk : this.getChunkAt(i, j)) : chunk;
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+ chunk = chunk == null ? (!this.world.ad() && !this.forceChunkLoad ? this.emptyChunk : this.getChunkAt(i, j)) : chunk;
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+
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+ if (chunk == emptyChunk) return chunk;
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+ if (i != chunk.locX || j != chunk.locZ) {
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+ b.error("Chunk (" + chunk.locX + ", " + chunk.locZ + ") stored at (" + i + ", " + j + ") in world '" + world.getWorld().getName() + "'");
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+ b.error(chunk.getClass().getName());
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+ Throwable ex = new Throwable();
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+ ex.fillInStackTrace();
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+ ex.printStackTrace();
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+ }
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+
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+ return chunk;
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+ // CraftBukkit end
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}
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public Chunk loadChunk(int i, int j) {
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@@ -138,10 +243,13 @@
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try {
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chunk.setLastSaved(this.world.getTime());
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this.chunkLoader.a(this.world, chunk);
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- } catch (IOException ioexception) {
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+ // CraftBukkit start - IOException to Exception
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+ } catch (Exception ioexception) {
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ChunkProviderServer.b.error("Couldn\'t save chunk", ioexception);
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+ /* Remove extra exception
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} catch (ExceptionWorldConflict exceptionworldconflict) {
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ChunkProviderServer.b.error("Couldn\'t save chunk; already in use by another instance of Minecraft?", exceptionworldconflict);
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+ // CraftBukkit end */
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}
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}
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@@ -154,6 +262,30 @@
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chunk.n();
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if (this.chunkProvider != null) {
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this.chunkProvider.getChunkAt(ichunkprovider, i, j);
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+
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+ // CraftBukkit start
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+ BlockSand.instaFall = true;
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+ Random random = new Random();
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+ random.setSeed(world.getSeed());
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+ long xRand = random.nextLong() / 2L * 2L + 1L;
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+ long zRand = random.nextLong() / 2L * 2L + 1L;
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+ random.setSeed((long) i * xRand + (long) j * zRand ^ world.getSeed());
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+
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+ org.bukkit.World world = this.world.getWorld();
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+ if (world != null) {
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+ this.world.populating = true;
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+ try {
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+ for (org.bukkit.generator.BlockPopulator populator : world.getPopulators()) {
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+ populator.populate(world, random, chunk.bukkitChunk);
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+ }
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+ } finally {
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+ this.world.populating = false;
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+ }
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+ }
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+ BlockSand.instaFall = false;
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+ this.world.getServer().getPluginManager().callEvent(new org.bukkit.event.world.ChunkPopulateEvent(chunk.bukkitChunk));
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+ // CraftBukkit end
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+
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chunk.e();
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}
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}
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@@ -173,9 +305,12 @@
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public boolean saveChunks(boolean flag, IProgressUpdate iprogressupdate) {
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int i = 0;
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-
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- for (int j = 0; j < this.chunkList.size(); ++j) {
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- Chunk chunk = (Chunk) this.chunkList.get(j);
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+
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+ // CraftBukkit start
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+ Iterator iterator = this.chunks.values().iterator();
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+ while (iterator.hasNext()) {
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+ Chunk chunk = (Chunk) iterator.next();
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+ // CraftBukkit end
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if (flag) {
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this.saveChunkNOP(chunk);
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@@ -203,22 +338,42 @@
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public boolean unloadChunks() {
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if (!this.world.savingDisabled) {
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- for (int i = 0; i < 100; ++i) {
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- if (!this.unloadQueue.isEmpty()) {
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- Long olong = (Long) this.unloadQueue.iterator().next();
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- Chunk chunk = (Chunk) this.chunks.getEntry(olong.longValue());
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-
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+ // CraftBukkit start
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+ Server server = this.world.getServer();
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+ for (int i = 0; i < 100 && !this.unloadQueue.isEmpty(); ++i) {
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+ long chunkcoordinates = this.unloadQueue.popFirst();
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+ Chunk chunk = this.chunks.get(chunkcoordinates);
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+ if (chunk == null) continue;
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+
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+ ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk);
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+ server.getPluginManager().callEvent(event);
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+ if (!event.isCancelled()) {
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if (chunk != null) {
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chunk.removeEntities();
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this.saveChunk(chunk);
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this.saveChunkNOP(chunk);
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- this.chunks.remove(olong.longValue());
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- this.chunkList.remove(chunk);
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+ this.chunks.remove(chunkcoordinates); // CraftBukkit
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}
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- this.unloadQueue.remove(olong);
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+ // this.unloadQueue.remove(olong);
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+
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+ // Update neighbor counts
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+ for (int x = -2; x < 3; x++) {
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+ for (int z = -2; z < 3; z++) {
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+ if (x == 0 && z == 0) {
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+ continue;
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+ }
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+
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+ Chunk neighbor = this.getChunkIfLoaded(chunk.locX + x, chunk.locZ + z);
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+ if (neighbor != null) {
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+ neighbor.setNeighborUnloaded(-x, -z);
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+ chunk.setNeighborUnloaded(x, z);
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+ }
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+ }
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+ }
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}
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- }
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+ }
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+ // CraftBukkit end
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if (this.chunkLoader != null) {
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this.chunkLoader.a();
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@@ -233,7 +388,8 @@
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}
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public String getName() {
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- return "ServerChunkCache: " + this.chunks.count() + " Drop: " + this.unloadQueue.size();
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+ // CraftBukkit - this.chunks.count() -> .size()
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+ return "ServerChunkCache: " + this.chunks.size() + " Drop: " + this.unloadQueue.size();
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}
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public List getMobsFor(EnumCreatureType enumcreaturetype, BlockPosition blockposition) {
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@@ -245,7 +401,8 @@
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}
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public int getLoadedChunks() {
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- return this.chunks.count();
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+ // CraftBukkit - this.chunks.count() -> this.chunks.size()
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+ return this.chunks.size();
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}
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public void recreateStructures(Chunk chunk, int i, int j) {}
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