Paper/paper-server/patches/features/0024-Incremental-chunk-and-player-saving.patch
Jake Potrebic 5e23d28ad2
Remove entity tag selector tag completion fix (#11964)
The fix was causing too many issues, it really needs a client-side fix
MC-235045
2025-01-12 15:07:24 -08:00

134 lines
6.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 9 Jun 2019 03:53:22 +0100
Subject: [PATCH] Incremental chunk and player saving
diff --git a/net/minecraft/server/MinecraftServer.java b/net/minecraft/server/MinecraftServer.java
index 409c1134327bfcc338c3ac5e658a83cc396645d1..cc2d442682496197d29ace79b22e6cf6fb7edf5e 100644
--- a/net/minecraft/server/MinecraftServer.java
+++ b/net/minecraft/server/MinecraftServer.java
@@ -960,7 +960,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
boolean var4;
try {
this.isSaving = true;
- this.getPlayerList().saveAll();
+ this.getPlayerList().saveAll(); // Paper - Incremental chunk and player saving; diff on change
var4 = this.saveAllChunks(suppressLog, flush, forced);
} finally {
this.isSaving = false;
@@ -1533,9 +1533,29 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
this.ticksUntilAutosave--;
- if (this.autosavePeriod > 0 && this.ticksUntilAutosave <= 0) { // CraftBukkit
- this.autoSave();
+ // Paper start - Incremental chunk and player saving
+ final ProfilerFiller profiler = Profiler.get();
+ int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate;
+ if (playerSaveInterval < 0) {
+ playerSaveInterval = autosavePeriod;
+ }
+ profiler.push("save");
+ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0;
+ try {
+ this.isSaving = true;
+ if (playerSaveInterval > 0) {
+ this.playerList.saveAll(playerSaveInterval);
+ }
+ for (final ServerLevel level : this.getAllLevels()) {
+ if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
+ level.saveIncrementally(fullSave);
+ }
+ }
+ } finally {
+ this.isSaving = false;
}
+ profiler.pop();
+ // Paper end - Incremental chunk and player saving
ProfilerFiller profilerFiller = Profiler.get();
this.runAllTasks(); // Paper - move runAllTasks() into full server tick (previously for timings)
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index 46dfaed12c998c219a20c711a06531aed2c68012..ebeeb63c3dca505a3ce8b88feaa5d2ca20ec24a2 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -1316,6 +1316,28 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
}
+ // Paper start - Incremental chunk and player saving
+ public void saveIncrementally(boolean doFull) {
+ if (doFull) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(this.getWorld()));
+ }
+
+ if (doFull) {
+ this.saveLevelData(true);
+ }
+ // chunk autosave is already called by the ChunkSystem during unload processing (ChunkMap#processUnloads)
+ // Copied from save()
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ if (doFull) { // Paper
+ ServerLevel serverLevel1 = this;
+ this.serverLevelData.setWorldBorder(serverLevel1.getWorldBorder().createSettings());
+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess()));
+ this.levelStorageAccess.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
+ }
+ // CraftBukkit end
+ }
+ // Paper end - Incremental chunk and player saving
+
public void save(@Nullable ProgressListener progress, boolean flush, boolean skipSave) {
// Paper start - add close param
this.save(progress, flush, skipSave, false);
diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
index 422db52e8a0a08350542670bfc9ba94ad9481d0c..1fe212e8584c177b49e83f29b1a869b534914348 100644
--- a/net/minecraft/server/level/ServerPlayer.java
+++ b/net/minecraft/server/level/ServerPlayer.java
@@ -180,6 +180,7 @@ import org.slf4j.Logger;
public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patches.chunk_system.player.ChunkSystemServerPlayer { // Paper - rewrite chunk system
private static final Logger LOGGER = LogUtils.getLogger();
+ public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
private static final int FLY_STAT_RECORDING_SPEED = 25;
diff --git a/net/minecraft/server/players/PlayerList.java b/net/minecraft/server/players/PlayerList.java
index 5e94dd9e26aa4fd6545dbaae2ae0cb51cb6f13e0..03feaf0adb8ee87e33744a4615dc2507a02f92d7 100644
--- a/net/minecraft/server/players/PlayerList.java
+++ b/net/minecraft/server/players/PlayerList.java
@@ -482,6 +482,7 @@ public abstract class PlayerList {
protected void save(ServerPlayer player) {
if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
+ player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
this.playerIo.save(player);
ServerStatsCounter serverStatsCounter = player.getStats(); // CraftBukkit
if (serverStatsCounter != null) {
@@ -1064,9 +1065,23 @@ public abstract class PlayerList {
}
public void saveAll() {
+ // Paper start - Incremental chunk and player saving
+ this.saveAll(-1);
+ }
+
+ public void saveAll(final int interval) {
io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
+ int numSaved = 0;
+ final long now = MinecraftServer.currentTick;
for (int i = 0; i < this.players.size(); i++) {
- this.save(this.players.get(i));
+ final ServerPlayer player = this.players.get(i);
+ if (interval == -1 || now - player.lastSave >= interval) {
+ this.save(player);
+ if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) {
+ break;
+ }
+ }
+ // Paper end - Incremental chunk and player saving
}
return null; }); // Paper - ensure main
}