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* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories CraftBukkit Changes:4090d01f
SPIGOT-5047: Correct slot types for 1.14 inventoriese8c08362
SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.d445af3b
SPIGOT-5067: Add item meta for 1.14 spawn eggs * Bring Chunk load checks in-line with spigot As of the last upstream merge spigot now checks ticket level status when returning loaded chunks for a world from api. Now our checks will respect that decision. * Fix spawn ticket levels Vanilla would keep the inner chunks of spawn available for ticking, however my changes made all chunks non-ticking. Resolve by changing ticket levels for spawn chunks inside the border to respect this behavior. * Make World#getChunkIfLoadedImmediately return only entity ticking chunks Mojang appears to be using chunks with level > 33 (non-ticking chunks) as cached chunks and not actually loaded chunks. * Bring all loaded checks in line with spigot Loaded chunks must be at least border chunks, or level <= 33
42 lines
2.1 KiB
Diff
42 lines
2.1 KiB
Diff
From 76af5c87dc330880cacfdb3aee255c1800f64bf6 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 6 Feb 2019 00:20:33 -0500
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Subject: [PATCH] BlockDestroyEvent
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Adds an event for when the server is going to destroy a current block,
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potentially causing it to drop. This event can be cancelled to avoid
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the block destruction, such as preventing signs from popping when
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floating in the air.
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This can replace many uses of BlockPhysicsEvent
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 638b9887c0..988f778f19 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -482,8 +482,20 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
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return false;
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} else {
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Fluid fluid = this.getFluid(blockposition);
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+ // Paper start - while the above setAir method is named same and looks very similar
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+ // they are NOT used with same intent and the above should not fire this event. The above method is more of a BlockSetToAirEvent,
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+ // it doesn't imply destruction of a block that plays a sound effect / drops an item.
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+ boolean playEffect = true;
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+ if (com.destroystokyo.paper.event.block.BlockDestroyEvent.getHandlerList().getRegisteredListeners().length > 0) {
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+ com.destroystokyo.paper.event.block.BlockDestroyEvent event = new com.destroystokyo.paper.event.block.BlockDestroyEvent(MCUtil.toBukkitBlock(this, blockposition), fluid.getBlockData().createCraftBlockData(), flag);
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+ if (!event.callEvent()) {
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+ return false;
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+ }
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+ playEffect = event.playEffect();
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+ }
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+ // Paper end
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- this.triggerEffect(2001, blockposition, Block.getCombinedId(iblockdata));
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+ if (playEffect) this.triggerEffect(2001, blockposition, Block.getCombinedId(iblockdata)); // Paper
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if (flag) {
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TileEntity tileentity = iblockdata.getBlock().isTileEntity() ? this.getTileEntity(blockposition) : null;
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--
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2.21.0
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