Paper/patches/server/0657-Fix-xp-reward-for-baby-zombies.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

33 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 16 Jan 2022 10:34:02 -0800
Subject: [PATCH] Fix xp reward for baby zombies
The field that tracks the xpReward was not
getting reset if the death was cancelled
so this resets it after each call to
Zombie#getExperienceReward
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index fd304e7d8305877d56de7a38b8664e5a70bf0c33..2280004638fd19ed018cb3e77d53a018b34ec516 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -176,11 +176,16 @@ public class Zombie extends Monster {
@Override
protected int getBaseExperienceReward() {
+ final int previousReward = this.xpReward; // Paper - store previous value to reset after calculating XP reward
if (this.isBaby()) {
this.xpReward = (int) ((double) this.xpReward * 2.5D);
}
- return super.getBaseExperienceReward();
+ // Paper start - store previous value to reset after calculating XP reward
+ int reward = super.getBaseExperienceReward();
+ this.xpReward = previousReward;
+ return reward;
+ // Paper end - store previous value to reset after calculating XP reward
}
@Override